{"id":27868,"date":"2025-01-28T15:10:19","date_gmt":"2025-01-28T15:10:19","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/infinity-ward-respond-to-modern-warfare-visibility-complaints-dexerto\/"},"modified":"2025-01-28T15:10:19","modified_gmt":"2025-01-28T15:10:19","slug":"infinity-ward-respond-to-modern-warfare-visibility-complaints-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/infinity-ward-respond-to-modern-warfare-visibility-complaints-dexerto\/","title":{"rendered":"Infinity Ward respond to Modern Warfare visibility complaints &#8211; Dexerto"},"content":{"rendered":"<p>Infinity Ward respond to Modern Warfare visibility complaints ActivisionA developer from Infinity Ward has responded to the infamous issue of impaired visibility in Modern Warfare, which could be a promising sign for players. Despite Modern Warfare\u2019s gripping multiplayer framework, there have numerous hurdles that Infinity Ward have had to jump over since launch. One prevalent obstacle has been the reduced visibility which players experience. From the curbed visuals in Azhir Cave, to being impaired by seemingly random artistic effects, players have been crying out for some changes. Now, however, it appears that a visual developer at Infinity Ward may have shed some light on the issue, when responding to a comment on the Modern Warfare subreddit. When asked whether \u201cthe haze and visibility limitation [is] part of the game\u2019s intended aesthetics?\u201d the dev stated that the \u201cgoal is to render an immersive physically based, lit environment. Its\u2019 a case by case, level by level.\u201d Another fan weighed in by requesting for the visual effects to be \u201ctoned down\u201d because they \u201champer visibility at times.\u201d In response to the player\u2019s plea, the Infinity Ward dev simply acknowledged their request by stating that they \u201cdefinitely hear\u201d the appeal to improve visibility. With the Call of Duty League starting on January 24, Infinity Ward already have plenty on their plate. Nonetheless, a major update is due on January 22, so stay tuned with Dexerto for patch notes on what has been changed as and when the update is pushed live.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Infinity Ward respond to Modern Warfare visibility complaints ActivisionA developer from Infinity Ward has responded to the infamous issue of impaired visibility in Modern Warfare, which could be a promising sign for players. Despite Modern Warfare\u2019s gripping multiplayer framework, there have numerous hurdles that Infinity Ward have had to jump over since launch. One prevalent [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-27868","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/27868","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=27868"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/27868\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=27868"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=27868"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=27868"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}