{"id":27898,"date":"2025-01-28T15:10:25","date_gmt":"2025-01-28T15:10:25","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/infinity-ward-reveals-upcoming-plans-for-modern-warfare-battle-chatter-dexerto\/"},"modified":"2025-01-28T15:10:25","modified_gmt":"2025-01-28T15:10:25","slug":"infinity-ward-reveals-upcoming-plans-for-modern-warfare-battle-chatter-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/infinity-ward-reveals-upcoming-plans-for-modern-warfare-battle-chatter-dexerto\/","title":{"rendered":"Infinity Ward reveals upcoming plans for Modern Warfare Battle Chatter &#8211; Dexerto"},"content":{"rendered":"<p>Infinity Ward reveals upcoming plans for Modern Warfare Battle Chatter A few major talking points have been the center of attention in the Call of Duty community since the launch of Modern Warfare and developers at Infinity Ward have issued a new comment on the current state of multiplayer. Released on October 25, Infinity Ward\u2019s Modern Warfare has been met with a great deal of praise but also a fair amount of criticism surrounding a few major topics. From professional players being critical of various map designs to recent controversy surrounding Dead Silence, Infinity Ward has been quick to implement changes and engage in discussions with the community. Based on recent comments from Modern Warfare developers, it appears as though a few major changes could be coming to the FPS title in the near future. Read more: 5 best Overkill classes in Modern Warfare &#8211; One of the most notable sources of frustration in the latest Call of Duty is that of \u2018battle chatter.\u2019 This term is given to the obnoxiously loud call-outs made by characters in the midst of combat. Regardless of whether you\u2019re trying to play sneakily on a flank or overlooking an objective in a crucial 1v1, characters will yell at the top of their lungs to alert you of enemies nearby. Giving away your own position in the process. Infinity Ward multiplayer designer David Mickner commented on the controversial subject in a response to Call of Duty veteran and Dallas Empire starting member James \u2018Clayster\u2019 Eubanks. Asking for a setting to turn off battle chatter entirely, the pro explains how there are \u201cnumerous things that are uncompetitive about it, and we\u2019ve always had the option in the past.\u201d \u201cWe\u2019ve had it auto-handled under MLG\/CWL rules in the past so it was largely unnecessary,\u201d the developer responded. \u201cGood point though, I\u2019ll look into adding it as an option.\u201d *We&#8217;ve had it auto-handled under mlg\/cwl rules in the past so it was largely unnecessary. Good point though, I&#8217;ll look into adding it as an option.\u2014 David Mickner (@DavidMickner) October 28, 2019 Additionally, fellow Modern Warfare developer Joe Cecot chimed in and elaborated on what Infinity Ward is keeping a close eye on. Read more: Best quickscoping classes in Modern Warfare &#8211; From \u201cfootstep audio\u201d to improvements on the current spawning system. The developer also doubled up on battle chatter changes, explaining that they\u2019re specifically \u201clooking at\u201d the feature in \u201cone life modes,\u201d such as Search and Destroy and the brand new Cyber Attack. It&#8217;s amazing to have the game out. The feedback is overwhelming. Thank you! Some but not all of the things we&#8217;re looking at: \u2013 footstep audio \u2013 claymore interaction and feedback \u2013 player battle chatter in one life modes \u2013 spawns#ModernWarfare\u2014 Joe Cecot (@JoeCecot) October 29, 2019 Infinity Ward was quick to implement changes to the controversial Dead Silence Field Upgrade and the continual back and forth with the competitive community is a refreshing change of pace for Call of Duty fans. It remains to be seen just how soon these drastic changes might be introduced, however it\u2019s certainly relieving to know that these issues are a top priority.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Infinity Ward reveals upcoming plans for Modern Warfare Battle Chatter A few major talking points have been the center of attention in the Call of Duty community since the launch of Modern Warfare and developers at Infinity Ward have issued a new comment on the current state of multiplayer. Released on October 25, Infinity Ward\u2019s [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-27898","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/27898","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=27898"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/27898\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=27898"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=27898"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=27898"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}