{"id":28358,"date":"2025-01-28T15:12:08","date_gmt":"2025-01-28T15:12:08","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/how-league-play-works-in-black-ops-cold-war-skill-divisions-ranks-maps-modes-rewards-more-dexerto\/"},"modified":"2025-01-28T15:12:08","modified_gmt":"2025-01-28T15:12:08","slug":"how-league-play-works-in-black-ops-cold-war-skill-divisions-ranks-maps-modes-rewards-more-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/how-league-play-works-in-black-ops-cold-war-skill-divisions-ranks-maps-modes-rewards-more-dexerto\/","title":{"rendered":"How League Play works in Black Ops Cold War: Skill divisions, ranks, maps &#038; modes, rewards, more &#8211; Dexerto"},"content":{"rendered":"<p>How League Play works in Black Ops Cold War: Skill divisions, ranks, maps &#038; modes, rewards, more TreyarchAt long last, Treyarch and Activision have finally debuted League Play in Call of Duty: Black Ops Cold War, and we\u2019ve got everything there is to know about how this new ranked mode works. It\u2019s been a long time coming but after months of waiting in anticipation, Call of Duty players can finally enjoy the latest iteration of the ranked mode known as League Play in Black Ops Cold War. League Play is a classic, fan-favorite mode that\u2019s been in most CoD titles since Black Ops 2. In this, players get to face others that are at or around the same skill level for a chance to move up the leaderboards and earn rewards and bragging rights. Matches are played in public playlists but follow the official competitive ruleset, meaning that many of the game\u2019s weapons, attachments, perks, scorestreaks, and equipment are restricted from use. League Play events: schedule &#038; how it works League Play events are essentially periods of time during which you can compete in the ranked mode and then go up or down Ranks once the event is over. There are two LP events each week: the Weekday Events run Monday through Friday, while Weekend Events are Friday through Monday. How well you perform determines how high you climb up the Division Ladder; at the end of each event, where you are in the Ladder determines how much progress you\u2019ve earned towards promoting to the next Rank. Your first LP event will be different from the rest since it will start with five placement matches to determine which Skill Division and Ladder you start off in. League Play Skill Divisions &#038; Ladders There are five Skill Divisions in League Play, and which one you get placed in at the beginning gets determined by your placement matches. The divisions are based on percentages of players, meaning that where you are is partially dependent on how everyone else is doing. Master: Top 2% of players &#8211; Elite: Top 3-10% of players &#8211; Expert: Top 11-15% of players &#8211; Advanced: Top 16-20% of players &#8211; Competitor: 50% of players &#8211; During each event, winning earns you Ladder Points that move you up your division\u2019s Ladder while losing reduces your points and moves you down. Winning several matches in a row activates a win-streak bonus that can help you climb quickly. However, those who quit LP matches receive \u201cincreased\u201d penalties and a match loss. League Play Ranks &#038; Rewards After each LP Event, where you are in the Skill Division Ladder will earn you Gems, which are needed to advance to the next Rank. There are 30 Ranks in total, so there\u2019s definitely lots to strive for in this ranked mode. Reaching each \u201cmilestone\u201d Rank (5, 10, 15, 20, 25, and 30) unlocks a unique League Play Calling Card, of which there are six in total. Furthermore, placing at the top of a Ladder or winning an LP Event will upgrade your Rank badge to reflect your success. \u201cFinish in the top 10, top 5, or first to permanently upgrade your Rank from Bronze to Silver, Silver Gold, or Gold. Finish first six times, and you\u2019ll permanently upgrade your Rank to Diamond.\u201d League Play maps, modes, restricted items, &#038; ruleset As mentioned above, this ranked mode follows the official competitive ruleset used by the Call of Duty League in both the professional and Challengers ranks. Thus, the maps and modes used in Black Ops Cold War\u2019s League Play are the same as those featured in the CDL: Hardpoint: Checkmate, Garrison, Crossroads, Raid, Moscow &#8211; Search &#038; Destroy: Checkmate, Garrison, Moscow, Miami, Raid &#8211; Control: Checkmate, Garrison, Raid &#8211; As for the restricted items, there are several weapons, attachments, scorestreaks, gear, perks, that cannot be used in LP matches. That said, LP does allow you to use your own custom classes, weapon camos, and Blueprints \u2013 although any restricted attachments on those Blueprints will be removed before each match starts. However, for those who don\u2019t know enough or can\u2019t be bothered to make their own classes, you can use the preset CDL ones that were recently added, featuring weapons and attachments used by professional players.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>How League Play works in Black Ops Cold War: Skill divisions, ranks, maps &#038; modes, rewards, more TreyarchAt long last, Treyarch and Activision have finally debuted League Play in Call of Duty: Black Ops Cold War, and we\u2019ve got everything there is to know about how this new ranked mode works. It\u2019s been a long [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-28358","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/28358","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=28358"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/28358\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=28358"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=28358"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=28358"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}