{"id":28786,"date":"2025-01-28T15:13:44","date_gmt":"2025-01-28T15:13:44","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/modern-warfare-2-players-think-skill-based-audio-is-ruining-multiplayer-matches-dexerto\/"},"modified":"2025-01-28T15:13:44","modified_gmt":"2025-01-28T15:13:44","slug":"modern-warfare-2-players-think-skill-based-audio-is-ruining-multiplayer-matches-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/modern-warfare-2-players-think-skill-based-audio-is-ruining-multiplayer-matches-dexerto\/","title":{"rendered":"Modern Warfare 2 players think \u201cSkill Based Audio\u201d is ruining multiplayer matches &#8211; Dexerto"},"content":{"rendered":"<p>Modern Warfare 2 players think \u201cSkill Based Audio\u201d is ruining multiplayer matches ActivisionModern Warfare 2 players are at odds with each other following a furious debate around the \u201cSkill Based Audio\u201d controversy that some believe is plaguing matches. Call of Duty: Modern Warfare 2 is steamrolling through Season One of its post-launch content, with bonafide classic maps such as Shipment ready set to return on December 14. Activision\u2019s latest shooter, however, is still facing a myriad of issues as new updates are implemented. From XP token problems to Perk complications, Modern Warfare 2 has no shortage of barriers to overcome. SBMM has been a point of contention for the CoD community and now players are seemingly convinced that the devs have included \u201cSkill Based Audio\u201d to further increase the skill gap in Modern Warfare 2. CoD players debate SBMM \u201cconspiracy theories\u201d amid growing Modern Warfare 2 issues The Modern Warfare 2 subreddit is engaged in a \u201cridiculous\u201d debate regarding a theory that purports the game uses \u201cSkill Based Audio.\u201d Redditor IVgormino brought to light a social media post that claimed \u201cthere is definitely skill-based audio in Modern Warfare 2. I can barely hear footsteps on my main account, but when I played on an account with low stats I could hear footsteps and pinpoint where they\u2019re coming from.\u201d Currently sitting at over 5,000 upvotes, the Redditor expressed that \u201cy\u2019all gotta calm down with the conspiracy theories this is ridiculous.\u201d Naturally, the post has ushered in plenty of vitriol from the CoD community, with player APoliteGoose explaining: \u201cI can\u2019t hear anything in high skill lobbies because of the constant VTOLS and mortar barrages going off.\u201d \u201cMaybe, just maybe, when in higher skilled lobbies there\u2019s just more activity going on (i.e. gunfire, explosions and ambiance) and those sounds just take priority over the footsteps and the game might just not process em,\u201d said Redditor zwharton11. Despite the mostly comedic tone of many replies, some players are taking issue with the game\u2019s audio quality. Another added that it\u2019s \u201cnot skill-based, just fucking broken. I\u2019ve stood still with my teammate opening fire beside me and zero sound comes out of his gun, and no footsteps either from anyone for sporadic 10s windows at a time.\u201d YouTuber\u2019s such as TrueGameData have investigated the unique claim too, though definitive results are dependent on player opinion. Modern Warfare Season One is set to finish in early 2023, but until then, keep updated with any and all updates.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Modern Warfare 2 players think \u201cSkill Based Audio\u201d is ruining multiplayer matches ActivisionModern Warfare 2 players are at odds with each other following a furious debate around the \u201cSkill Based Audio\u201d controversy that some believe is plaguing matches. Call of Duty: Modern Warfare 2 is steamrolling through Season One of its post-launch content, with bonafide [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-28786","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/28786","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=28786"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/28786\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=28786"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=28786"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=28786"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}