{"id":28898,"date":"2025-01-28T15:14:09","date_gmt":"2025-01-28T15:14:09","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/modern-warfare-3-fans-divided-over-controversial-weapon-progression-changes-dexerto\/"},"modified":"2025-01-28T15:14:09","modified_gmt":"2025-01-28T15:14:09","slug":"modern-warfare-3-fans-divided-over-controversial-weapon-progression-changes-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/modern-warfare-3-fans-divided-over-controversial-weapon-progression-changes-dexerto\/","title":{"rendered":"Modern Warfare 3 fans divided over controversial weapon progression changes &#8211; Dexerto"},"content":{"rendered":"<p>Modern Warfare 3 fans divided over controversial weapon progression changes ActivisionSome community members wanted a complete teardown of the Gunsmith in Modern Warfare 3, but the devs offered a compromise instead. Call of Duty community members have taken issue with how weapon progression and the Gunsmith worked in previous titles. Players slammed Vanguard for requiring a \u201cridiculous\u201d average of six hours to unlock every attachment for a weapon. Modern Warfare 2 attempted to resolve that issue with weapon platforms, which removed the need to re-unlock attachments for different weapons. Unfortunately, the new feature still didn\u2019t sit well with players, as the \u201cmind-boggling\u201d system forced the use of unnecessary weapons. For example, players would have to level up a shotgun to unlock an SMG attachment. Sledgehammer Games went back to the drawing board and unveiled a new plan to tackle the lingering issue in MW3. Modern Warfare 3 Gunsmith enhancements revealed On October 2, the MW3 devs explained how Aftermarket Parts work in an Intel Drop. But buried in the bottom of a blog post, CharlieIntel also caught wind of a Gunsmith update. The Call of Duty insider summed up the news: \u201cAttachments such as Grips, Barrels, Magazines, and Stocks will no longer require players to use a specific weapon after they\u2019ve already been unlocked for another one.\u201d Sledgehammer Games provided an example. \u201cThe Assault Stock attachment is available for both the AMR9 SMG (at Level 8) and the Riveter Shotgun (at Level 12). If your AMR9 is already progressed to Level 8 or higher, the Stock will be available on the Riveter immediately, and vice versa.\u201d Modern Warfare 3 also removes the ADS speed penalty when equipping a 1x zoom optic, which annoyed MW2 players. Despite the announcement of both positive quality-of-life changes, players still have issues with the current Gunsmith system. To start with, some players want the \u201covercomplicated\u201d attachment system to revert back to the classic pick 10. In MW2, you can equip five different attachments and tune each one to perform differently. Meanwhile, the Pick 10 system limited players to 10 choices between primary weapons, secondary weapons, weapon attachments, grenades, gadgets, and perks. As one player argued: \u201cJust give us the \u201cpick 10\u2033 system back. Why do I have to play chemist in building a d**n weapon?\u201d \u201cJust make it simple again,\u201d a second user added. On the opposite side of the aisle, other community members praised a step in the right direction, with comments such as: \u201cOh sweet, they\u2019re listening to us. About d**m time!\u201d Players will better understand how the new Gunsmith works when the Modern Warfare 3 beta starts on October 6.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Modern Warfare 3 fans divided over controversial weapon progression changes ActivisionSome community members wanted a complete teardown of the Gunsmith in Modern Warfare 3, but the devs offered a compromise instead. Call of Duty community members have taken issue with how weapon progression and the Gunsmith worked in previous titles. Players slammed Vanguard for requiring [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-28898","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/28898","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=28898"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/28898\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=28898"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=28898"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=28898"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}