{"id":29067,"date":"2025-01-28T15:15:05","date_gmt":"2025-01-28T15:15:05","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/new-data-shows-why-modern-warfare-lag-could-be-worse-than-black-ops-4-dexerto\/"},"modified":"2025-01-28T15:15:05","modified_gmt":"2025-01-28T15:15:05","slug":"new-data-shows-why-modern-warfare-lag-could-be-worse-than-black-ops-4-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/new-data-shows-why-modern-warfare-lag-could-be-worse-than-black-ops-4-dexerto\/","title":{"rendered":"New data shows why Modern Warfare lag could be worse than Black Ops 4 &#8211; Dexerto"},"content":{"rendered":"<p>New data shows why Modern Warfare lag could be worse than Black Ops 4 ActivisionA deep dive analysis into the Call of Duty Modern Warfare beta revealed huge problems in the game\u2019s netcode, which \u201ccould be worse than Black Ops 4.\u201d Infinity Ward and Activision are gearing up to release their reimagining of the legendary Modern Warfare series on October 25, and have been giving players a taste of the action with a ton of chances to demo the title. Everything from guns, character models, settings, game physics and more have been impressing their fans, but some players\u2019 experiences are being marred by the less-than-stellar performances experienced from wonky connections. But YouTuber \u2018Battle(non)sense\u2019 gave players a closer look into the netcode for the upcoming CoD title, \u201cwhich should give us a good idea of what the final version will be like.\u201d The results, however, weren\u2019t encouraging as Battle(non)sense saw consistent trends that highlighted many flaws that can cause anything from network delays, in-game latency, and more. (Timestamp at 5:13 for mobile viewers) Right off the bat, the YouTuber noticed that the ping values he was reading in-game did NOT match up with what he was actually getting. But what was more worrying was that MW\u2019s voice over IP solution uses a Peer-to-Peer system, which apparently made it impossible to prevent teammates from seeing his IP address even after disabling comms. When comparing the network delays for damage, gunfire, and movement in the MW beta, they were \u201cmuch, much worse\u201d compared to the result of Black Ops 4. Modern Warfare\u2019s netcode favors the shooter. So aggressive players racking up kills might have noticed smooth gameplay. As for the people getting shot in the MW beta, you\u2019ve probably \u201cdied behind cover or wondered why in the kill cam you sometimes didn\u2019t fire a single shot even though you fired at least five shots before you died.\u201d This could be attributed to the \u201cway too long\u201d network delays when getting shot at, since the network struggles to keep up with all the action. Modern Warfare is set for a huge worldwide release, but it seems like the teams at Activision and Infinity Ward should improve the network before the millions of players bombard their servers.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>New data shows why Modern Warfare lag could be worse than Black Ops 4 ActivisionA deep dive analysis into the Call of Duty Modern Warfare beta revealed huge problems in the game\u2019s netcode, which \u201ccould be worse than Black Ops 4.\u201d Infinity Ward and Activision are gearing up to release their reimagining of the legendary [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-29067","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/29067","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=29067"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/29067\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=29067"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=29067"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=29067"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}