{"id":29098,"date":"2025-01-28T15:15:16","date_gmt":"2025-01-28T15:15:16","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/modern-warfare-new-spec-ops-details-revealed-dlc-number-of-players-and-more-dexerto\/"},"modified":"2025-01-28T15:15:16","modified_gmt":"2025-01-28T15:15:16","slug":"modern-warfare-new-spec-ops-details-revealed-dlc-number-of-players-and-more-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/modern-warfare-new-spec-ops-details-revealed-dlc-number-of-players-and-more-dexerto\/","title":{"rendered":"Modern Warfare: New Spec Ops details revealed \u2013 DLC, number of players and more &#8211; Dexerto"},"content":{"rendered":"<p>Modern Warfare: New Spec Ops details revealed \u2013 DLC, number of players and more GameInformer\/Infinity WardJoel Emslie, Studio Art Director at Infinity Ward, has revealed more details about what fans can expect from Call of Duty: Modern Warfare\u2019s Spec Ops mode, after it has been confirmed to be replacing Zombies. With Modern Warfare\u2019s release just over two months away, players are eager to learn as much as they can about the game prior to launch. However, developers Infinity Ward have been slow to release information, despite the game\u2019s full multiplayer reveal having taken place on August 1. Joel Emslie, who currently serves as Infinity Ward\u2019s Art Director, sat down with Game Informer to answer 129 questions about the upcoming Call of Duty title. Among other topics, he revealed significantly more about Spec Ops mode. Call of Duty\u2019s Spec Ops mode has not featured in a game since Modern Warfare 3. It was a feature of Infinity Ward games, as Treyarch opted to include Zombies as their third mode alongside Campaign and Multiplayer. However, Activision appeared to deem Zombies more popular, as every CoD game since Ghosts (which featured Extinction) has had a variant of Treyarch\u2019s original Zombies. \u201cHow big is the Spec Ops mode?\u201d asked Ben Hanson. \u201cLike where\u2019s the line?\u201d \u201cI think what\u2019s cool about it is that it has so much more depth than it did before,\u201d responded Emslie, \u201cand it has context.\u201d When asked whether Spec Ops is a \u201csequel\u201d to the game\u2019s campaign, Emslie replied that \u201cit\u2019s a continuation of the campaign.\u201d Hanson then enquired if there will be more missions added as DLC, with Emslie confirming that \u201cwe (Infinity Ward) intend to support it\u201d. This suggests the game\u2019s third mode will see downloadable content added over the course of Modern Warfare\u2019s life-cycle, in a similar manner to how Zombies has been supported over the past few titles. (Timestamp: 5:20) Split screen and four-player co-op Finally, Emslie confirmed that Spec Ops will support split-screen play, and he \u201cbelieves\u201d can support up to four people playing cooperatively. There has already been considerable excitement regarding the return of Spec Ops, given it has been eight years since it was featured in a Call of Duty game. Emslie\u2019s responses are sure to bring even more excitement to the player base, as it becomes clearer how much Infinity Ward are preparing to invest into Modern Warfare\u2019s \u2018third game mode\u2019.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Modern Warfare: New Spec Ops details revealed \u2013 DLC, number of players and more GameInformer\/Infinity WardJoel Emslie, Studio Art Director at Infinity Ward, has revealed more details about what fans can expect from Call of Duty: Modern Warfare\u2019s Spec Ops mode, after it has been confirmed to be replacing Zombies. With Modern Warfare\u2019s release just [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-29098","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/29098","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=29098"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/29098\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=29098"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=29098"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=29098"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}