{"id":29101,"date":"2025-01-28T15:15:17","date_gmt":"2025-01-28T15:15:17","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/modern-warfare-dev-teases-grau-nerf-coming-to-warzone-in-season-4-dexerto\/"},"modified":"2025-01-28T15:15:17","modified_gmt":"2025-01-28T15:15:17","slug":"modern-warfare-dev-teases-grau-nerf-coming-to-warzone-in-season-4-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/modern-warfare-dev-teases-grau-nerf-coming-to-warzone-in-season-4-dexerto\/","title":{"rendered":"Modern Warfare dev teases Grau nerf coming to Warzone in Season 4 &#8211; Dexerto"},"content":{"rendered":"<p>Modern Warfare dev teases Grau nerf coming to Warzone in Season 4 Infinity Ward \/ Reddit, &#8216;P-Hami'[jwplayer qiSnM8TU]For what feels like ages, the Grau has been the most dominant gun in Call of Duty: Warzone and has defined the battle royale\u2019s meta\u2014but developers suggest that may soon change. The M4A1 may reign supreme across Modern Warfare\u2019s multiplayer map pool, but the Grau is king on Verdansk. The gun is as close to a laser as you can get in an assault rifle, beaming opponents from medium to long-range with little to no recoil, and an unsubstantial drop in damage from other AR\u2019s. Every single current Warzone record has the Grau to thank; the gun\u2019s iron sights make it a delight to play without an optic\u2014allowing players to stack up on damage-intensifying attachments like the Monolithic Suppressor and gunfight-enabling ones like the 60-round Mag. But, following a fan\u2019s inquiry on Twitter, Infinity Ward Co-Design Director Joe Cecot has comforted concerns by explaining that the team has \u201ca batch of weapon tuning in the works.\u201d https:\/\/twitter.com\/joececot\/status\/1274034314305368064?s=21 As raised by \u2018IVluLLa\u2019 on Twitter, \u201cthe Grau is ruining Warzone right now.\u201d Citing how often killcams show one as the culprit and how the M4 has already been hit with nerfs, the user raises a real concern: if Infinity Ward is content with nerfing overpowered weapons, then one AR controlling the battle royale\u2019s meta should raise some eyebrows. What complicates things with the weapon in particular is that it really has no place in multiplayer, so it\u2019s not like the gun is completely overpowered since its damage deficiencies at closer ranges are exposed in MP\u2019s smaller maps. How have they not nerfed the Grau yet? We need new metas! pic.twitter.com\/vZbnlbW7Yj \u2014 ScottishRebel67 (@scottishrebel67) June 14, 2020 But Warzone is filled with ranged encounters and, for players who might not want to run a sniper, people prefer to capitalize on the weapon\u2019s capacity to knock opponents from deep. At the moment, that\u2019s the most consistent meta among higher-skill players: a Grau complemented by an MP5 for close-combat warfare. This gives you the best of both worlds, as the former gun can essentially outduel real snipers (unless they\u2019re across the map) and the latter weapon is simply a juggernaut with so much versatility that Call of Duty League pros continue to run it constantly, even after banning its Merc Foregrip with a Gentlemen\u2019s Agreement. In response to the concern, Cecot officially confirmed that weapon tuning is underway and that these will surface in \u201cthe mid-season update.\u201d It\u2019s highly suggested that the Grau will be among these, but it remains to be seen whether it could be the first gun to be adjusted differently for Warzone and multiplayer or what other ones might be getting adjusted too.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Modern Warfare dev teases Grau nerf coming to Warzone in Season 4 Infinity Ward \/ Reddit, &#8216;P-Hami'[jwplayer qiSnM8TU]For what feels like ages, the Grau has been the most dominant gun in Call of Duty: Warzone and has defined the battle royale\u2019s meta\u2014but developers suggest that may soon change. The M4A1 may reign supreme across Modern [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-29101","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/29101","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=29101"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/29101\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=29101"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=29101"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=29101"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}