{"id":29186,"date":"2025-01-28T15:15:45","date_gmt":"2025-01-28T15:15:45","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/modern-warfare-june-13-update-patch-notes-multiplayer-warzone-fixes-dexerto\/"},"modified":"2025-01-28T15:15:45","modified_gmt":"2025-01-28T15:15:45","slug":"modern-warfare-june-13-update-patch-notes-multiplayer-warzone-fixes-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/modern-warfare-june-13-update-patch-notes-multiplayer-warzone-fixes-dexerto\/","title":{"rendered":"Modern Warfare June 13 update patch notes: Multiplayer &#038; Warzone fixes &#8211; Dexerto"},"content":{"rendered":"<p>Modern Warfare June 13 update patch notes: Multiplayer &#038; Warzone fixes Infinity WardInfinity Ward has pushed out a small patch to Call of Duty: Modern Warfare multiplayer and Warzone, this time addressing a few bugs littered throughout the game. Season 4 launched on June 11, and brought a ton of new content to the game \u2013 including a new multiplayer map, a vast assortment of Battle Pass tiers, and three in-game events for Warzone. Fortunately, after discovering there were some issues with each of those, the game\u2019s developers have stormed in with fixes. These updates should rectify the issues players were having with the new multiplayer map, Scrapyard, and its spawn locations, the inability to use Battle Pass content, and the frequency of in-game Warzone events. A patch is rolling out now to fix a few bugs in #ModernWarfare and #Warzone: \u00b7 Fix to help prevent spawning out of the map on Scrapyard \u00b7 Fix for some players who were unable to use content unlocked via Battle Pass \u00b7 Fix for the frequency of In-Match events occurring in Warzone\u2014 Infinity Ward (@InfinityWard) June 13, 2020 This is a relatively tight update, as it covers much less ground than a fat one like Season 4\u2019s launch. But it\u2019s a necessary one, specifically for Scrapyard\u2014which is the latest map to suffer from bugged spawns. Modern Warfare June 13 patch notes Fixed Scrapyard spawns, ensuring players don\u2019t spawn out of the map &#8211; Fixed players\u2019 inability to use Battle Pass content &#8211; Fixed \u201cfrequency\u201d of the three new events added to Warzone &#8211; Scrapyard has been a highly anticipated map for a while now, having existed in earlier Call of Duty: Modern Warfare 2, the more recent Call of Duty: Mobile, and essentially serving as an area of Warzone\u2019s Verdansk map in Zhokov Boneyard. But, after being thrown into Season 4 as a 24\/7 option, it was discovered to have bugged spawns that would put people outside of the legal combat area. This game-breaking bug seems to have now been fixed, as quickly as it appeared. Similarly, the second fix simply addresses an issue in which players were unable to use items they earned or purchased through the Season 4 Battle Pass. It\u2019s not exactly certain which items were at the center of this problem, but all appear to have been resolved. Conversely, the third patch note appears to have tackled the spontaneity of Warzone\u2019s new events. The Season 4 patch notes maintained that these \u201cevents can happen in any given match without advance notice.\u201d It\u2019s unclear exactly what the issue was with their frequency, but developers have patched their randomness to ensure they fit initial intentions. Only time will tell what other bugs surface in Modern Warfare and Warzone\u2019s fourth season, but it\u2019s a positive sign that Infinity Ward has addressed these three so quickly. In the spirit of transparency, the team regularly updates a Trello board with issues they\u2019re working on. Of course, the community should continue to raise any concerns that come up. Doing so will hopefully force the developers\u2019 hands a little, and, eventually, maybe give us an answer to why we can\u2019t consistently get kills in the pre-game lobbies anymore.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Modern Warfare June 13 update patch notes: Multiplayer &#038; Warzone fixes Infinity WardInfinity Ward has pushed out a small patch to Call of Duty: Modern Warfare multiplayer and Warzone, this time addressing a few bugs littered throughout the game. Season 4 launched on June 11, and brought a ton of new content to the game [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-29186","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/29186","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=29186"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/29186\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=29186"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=29186"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=29186"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}