{"id":29241,"date":"2025-01-28T15:16:03","date_gmt":"2025-01-28T15:16:03","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/modern-warfare-players-beg-infinity-ward-to-fix-annoying-projectile-bug-dexerto\/"},"modified":"2025-01-28T15:16:03","modified_gmt":"2025-01-28T15:16:03","slug":"modern-warfare-players-beg-infinity-ward-to-fix-annoying-projectile-bug-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/modern-warfare-players-beg-infinity-ward-to-fix-annoying-projectile-bug-dexerto\/","title":{"rendered":"Modern Warfare players beg Infinity Ward to fix \u201cannoying\u201d projectile bug &#8211; Dexerto"},"content":{"rendered":"<p>Modern Warfare players beg Infinity Ward to fix \u201cannoying\u201d projectile bug Infinity WardCall of Duty players are reporting a bug in Modern Warfare that makes projectiles disappear moments after dying \u2013 which can prevent them from picking up trade kills. Moments before getting killed, Reddit user \u2018MrSmashAndDash\u2019 managed to line up their crosshairs on a prone opponent after knifing their way into an upstairs room on Shoot House. However, the player wasn\u2019t able to close the distance quickly enough so they resorted to their Throwing Knife to at least get a revenge kill in a losing matchup. MrSmashAndDash was disappointed to see that they didn\u2019t manage to connect their thrown knife despite the animation for the attack being completed. \u201cHey IW, it\u2019s 2020, can we get rid of projectiles completely disappearing upon death already?\u201d they said, referring to the clip that shows the knife in the air for a few frames before disappearing. The clip walks a fine line between a full-on bug and an issue with latency, but MrSmashAndDash and other players believe it\u2019s a problem to do with the former. \u201cHonestly though, the amount of times I \u2018fired\u2019 [an RPG projectile] and not leaving my launcher is killing me,\u201d user \u2018Nishi_Sensei\u2019 said. \u201cLiterally hear the launch sound and then the thing vanishing out of thin air\u201d With such a fast-paced game like Modern Warfare these split-second interactions routinely happen. A duel will result in a dying player throwing a last-ditch attempt to get a return kill, only for it to be mysteriously denied. Lag can play a part in a lot of those situations, but that isn\u2019t the problem that the CoD community is pointing out here. User \u2018LameBoy-Ruuf\u2019 said: \u201cI have many close encounters that should end with an eye for an eye and yet the split-second difference makes the animations cancel, projectiles disappear and I cannot unhear the gunshot sound that the game decided to play while scrapping the other consequences to the enemy.\u201d It could be a tricky situation for the Infinity Ward devs to address, but it is certainly an issue that Modern Warfare players would like to see fixed in the game.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Modern Warfare players beg Infinity Ward to fix \u201cannoying\u201d projectile bug Infinity WardCall of Duty players are reporting a bug in Modern Warfare that makes projectiles disappear moments after dying \u2013 which can prevent them from picking up trade kills. Moments before getting killed, Reddit user \u2018MrSmashAndDash\u2019 managed to line up their crosshairs on a [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-29241","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/29241","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=29241"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/29241\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=29241"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=29241"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=29241"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}