{"id":29478,"date":"2025-01-28T15:17:23","date_gmt":"2025-01-28T15:17:23","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/mw3-players-call-out-disgusting-aim-sway-and-reticle-bobbing-dexerto\/"},"modified":"2025-01-28T15:17:23","modified_gmt":"2025-01-28T15:17:23","slug":"mw3-players-call-out-disgusting-aim-sway-and-reticle-bobbing-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/mw3-players-call-out-disgusting-aim-sway-and-reticle-bobbing-dexerto\/","title":{"rendered":"MW3 players call out \u201cdisgusting\u201d aim sway and reticle bobbing &#8211; Dexerto"},"content":{"rendered":"<p>MW3 players call out \u201cdisgusting\u201d aim sway and reticle bobbing Activision BlizzardCall of Duty: MW3 players want developers to remove the \u201cabsolutely disgusting\u201d aim sway and reticle bobbing features. It\u2019s no secret that every weapon in Modern Warfare 3 comes with stats directly impacting aiming, accuracy, and the like. Various attachments let players refine these stats to their liking as they progress, yet some aspects of the experience can\u2019t be adjusted. The problem is that many think the latest Call of Duty entry goes out of its way to make aiming feel bad overall. Content creator TrueGameData recently uploaded a video explaining why. According to the YouTuber, the responsible parties include aim movement reticle shift, aim sway starting point, and strafe reticle shift, the latter of which is apparently the \u201cmain\u201d issue. Players paying closer attention to these troubles are calling for a change. MW3 want devs to get rid of the \u201cdisgusting\u201d aim sway feature After watching TrueGameData\u2019s video, a Modern Warfare 3 user expressed their frustrations in a lengthy Reddit post. Noting that they were \u201cabsolutely disgust[ed]\u201d by the YouTuber\u2019s findings, the Redditor added, MW2 had \u201cextreme visual recoil, that\u2019s now toned down but now we have extreme aim sway and camera bobbing.\u201d The player especially feels slighted by the aim penalties when strafing since they like to strafe and shoot but seldom land their shots. \u201cThis isn\u2019t CS:GO, we don\u2019t want aim penalties when strafing and we sure as hell don\u2019t want extreme aim sway when aiming,\u201d they continued. Unsurprisingly, many of their fellow Redditors agree with this sentiment. One person responding to the post called out the ridiculousness of reticle bobbing. They wrote, \u201cYeah, the reticle bobbing around when I look left and right is ridiculous. I don\u2019t know how that made it into the game, but it\u2019s a joke.\u201d On the topic of aim sway, another MW3 player stated, \u201cI often max out sway stats because recoil is better than RNG.\u201d Interestingly, someone else further in the thread argued that attachments are the reason why these features exist. \u201cThey\u2019re adding things like this into the game so they can also make attachments that counteract it and call it new content.\u201d Another user added to the chorus by lamenting how even the new gun cock animation regularly causes their demise in Hardcore mode. The original poster replied, \u201cThat gets me killed in core Shipment, as well. It\u2019s incredibly annoying.\u201d As of now, it\u2019s unclear if developers plan on addressing these complaints in future MW3 updates.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>MW3 players call out \u201cdisgusting\u201d aim sway and reticle bobbing Activision BlizzardCall of Duty: MW3 players want developers to remove the \u201cabsolutely disgusting\u201d aim sway and reticle bobbing features. It\u2019s no secret that every weapon in Modern Warfare 3 comes with stats directly impacting aiming, accuracy, and the like. Various attachments let players refine these [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-29478","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/29478","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=29478"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/29478\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=29478"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=29478"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=29478"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}