{"id":29497,"date":"2025-01-28T15:17:30","date_gmt":"2025-01-28T15:17:30","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/mw3-devs-address-complaints-over-revenge-spawns-ruining-rust-24-7-lobbies-dexerto\/"},"modified":"2025-01-28T15:17:30","modified_gmt":"2025-01-28T15:17:30","slug":"mw3-devs-address-complaints-over-revenge-spawns-ruining-rust-24-7-lobbies-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/mw3-devs-address-complaints-over-revenge-spawns-ruining-rust-24-7-lobbies-dexerto\/","title":{"rendered":"MW3 devs address complaints over \u201crevenge spawns\u201d ruining Rust 24\/7 lobbies &#8211; Dexerto"},"content":{"rendered":"<p>MW3 devs address complaints over \u201crevenge spawns\u201d ruining Rust 24\/7 lobbies ActivisionThe Modern Warfare 3 devs have responded to player complaints about \u201crevenge spawns\u201d popping up on Rust that\u2019s making things pretty annoying for them. Call of Duty multiplayer has always has some trouble with spawns. Throw it back to the days of the original Modern Warfare and Modern Warfare 2, and you reach the pinnacle of spawn trapping. It wasn\u2019t uncommon to see teams end games with two players because the rest had quit out from being repeatedly killed off spawn. In recent years, there have been similar headaches with squad spawns and revenge spawns. The latter is when you see off a player from the enemy team and then they spawn pretty much on your shoulder. These spawns become incredibly troublesome on smaller maps, especially Rust, when you can feel like you\u2019re constantly respawning and not able to settle into the flow of a match. MW3 devs address \u201crevenge spawns\u201d on Rustment 24\/7 Players have been complaining about that, claiming that revenge spawns have been \u201cramped up\u201d recently so that enemies can get their own back and really annoy you in the middle of a game. Well, those complaints have drawn a response from Sledgehammer as they\u2019re trying to get things ironed out. \u201cWe\u2019re aware of an issue causing unfavorable spawns on Rust, specific to TDM, KC, and HP, after the latest update,\u201d they said in a Reddit comment. \u201cOn Friday, we pulled these map+mode combinations from the Rustment 24\/7 and Quick Play Playlists until we can release a fix.\u201d Comment byu\/Lew1989 from discussion inModernWarfareIII This is obviously not great news for those players who are still hoping to grind away in Rustment 24\/7 lobbies, but it makes sense to clean things up. It remains to be seen if it\u2019ll be a quick fix or something that lingers for a while yet, but hopefully we can back to Team Deathmatch, Hardpoint, and Kill Confirmed in there before long.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>MW3 devs address complaints over \u201crevenge spawns\u201d ruining Rust 24\/7 lobbies ActivisionThe Modern Warfare 3 devs have responded to player complaints about \u201crevenge spawns\u201d popping up on Rust that\u2019s making things pretty annoying for them. Call of Duty multiplayer has always has some trouble with spawns. Throw it back to the days of the original [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-29497","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/29497","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=29497"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/29497\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=29497"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=29497"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=29497"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}