{"id":29624,"date":"2025-01-28T15:18:13","date_gmt":"2025-01-28T15:18:13","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/mw3-players-furious-as-high-killstreaks-are-much-worse-than-basic-ones-dexerto\/"},"modified":"2025-01-28T15:18:13","modified_gmt":"2025-01-28T15:18:13","slug":"mw3-players-furious-as-high-killstreaks-are-much-worse-than-basic-ones-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/mw3-players-furious-as-high-killstreaks-are-much-worse-than-basic-ones-dexerto\/","title":{"rendered":"MW3 players furious as high killstreaks are much worse than basic ones &#8211; Dexerto"},"content":{"rendered":"<p>MW3 players furious as high killstreaks are much worse than basic ones ActivisionModern Warfare 3 players are tired of high-level killstreaks being \u201cunderwhelming\u201d and \u201cboring\u201d as they\u2019ve become harder to earn than ever before. When you\u2019re on fire in Call of Duty and completely dominating a lobby, there is nothing better than getting a high-level kill streak to really hammer home your dominance. In years gone by, it was a badge of honor to get seven kills so you could call in a helicopter, a set of attack dogs, or even a harrier strike. Though, things have increased as well. Players have been rewarded with getting up to 30 kills with a nuke, which ends the game and lets everyone know they\u2019ve been completely owned. While high-level killstreaks remain a big part of Modern Warfare 3, there are some players who believe they\u2019ve become \u201cunderwhelming\u201d and don\u2019t even stack up to some of the easier-to-earn rewards. MW3 players claim high-level killstreaks are \u201chardly rewarding\u201d It was a complaint put forward by Redditor Gnarkillo, who blamed the \u201ccurrent era of CoD matchmaking\u201d for making killstreaks \u201chardly rewarding\u201d and increasingly rare as time goes on. \u201cYou can literally take down a VTOL in 10 seconds or so with an LMG. It\u2019s ridiculous. Call of Duty used to separate itself from the competition because of its indulgent streak system, but now it\u2019s hardly rewarding at all. It\u2019s just boring,\u201d they said. \u201cWhy bother going for them when a sentry turret in the right place gets more kills. High-level streaks are just bragging rights really,\u201d agreed one player. \u201cI kinda feel like this could be sorted out with some nerfs to gun damage and buffs to launcher damage. Killing the higher steaks with a regular ammo LMG is a little too easy,\u201d another added. \u201cStreaks have been underwhelming since MW2. The real problem is SBMM and sweat culture that plagues all multiplayer games,\u201d commented another. Some argued that they don\u2019t mind air support being easy to take down because \u201cit\u2019s annoying to deal with permanent enemy air support,\u201d while others added they\u2019ve had great success with killstreaks like Chopper Gunners. It is a balancing act for the devs because, ultimately, killstreaks should be powerful but not too overbearing. They clearly have a willingness to change them too, seeing as they\u2019re adding an indicator for Warzone\u2019s precision airstrikes to make them easier to see as an enemy.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>MW3 players furious as high killstreaks are much worse than basic ones ActivisionModern Warfare 3 players are tired of high-level killstreaks being \u201cunderwhelming\u201d and \u201cboring\u201d as they\u2019ve become harder to earn than ever before. When you\u2019re on fire in Call of Duty and completely dominating a lobby, there is nothing better than getting a high-level [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-29624","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/29624","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=29624"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/29624\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=29624"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=29624"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=29624"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}