{"id":29695,"date":"2025-01-28T15:18:37","date_gmt":"2025-01-28T15:18:37","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/mw3-players-believe-shipment-ruined-how-people-perceive-good-maps-dexerto\/"},"modified":"2025-01-28T15:18:37","modified_gmt":"2025-01-28T15:18:37","slug":"mw3-players-believe-shipment-ruined-how-people-perceive-good-maps-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/mw3-players-believe-shipment-ruined-how-people-perceive-good-maps-dexerto\/","title":{"rendered":"MW3 players believe Shipment \u201cruined\u201d how people perceive good maps &#8211; Dexerto"},"content":{"rendered":"<p>MW3 players believe Shipment \u201cruined\u201d how people perceive good maps Activision BlizzardMW3 players argue the revered Shipment map may have \u201cruined\u201d the perception of good Call of Duty maps. The smallest map in the series, Shipment, has been a fan-favorite locale since the original Modern Warfare days. It\u2019s resurfaced a number of times since then, including in Call of Duty\u2019s newest installment \u2013 2023\u2019s Modern Warfare 3. Players tend to respond well to the fast-paced and chaotic action that Shipment\u2019s streamlined scale provides. However, some fans are questioning whether the beloved map may have done more harm than good in the long run. Such thoughts stem from complaints that some of Modern Warfare 3\u2019s other small maps feel too big. MW3 players say Shipment \u201cruined\u201d Call of Duty maps A Redditor posed the following question to COD players in a recent thread: \u201cDoes anyone else think that shipment has ruined people\u2019s perception of a good map?\u201d They said the thought hit them after seeing someone argue that the Skidrow map is \u201ctoo big for 6v6.\u201d The user continued, \u201c\u2026it just got me wondering how we got to the point that Skidrow is considered a big map.\u201d One concern is that feeding into this idea will encourage developers to design smaller and smaller maps as time goes on. Many MW3 players responded saying they agree that, while Shipment\u2019s great, they wouldn\u2019t want it to become the blueprint for all future Call of Duty maps. Reads one such reply, \u201cI really like Shipment, when I want that type of gameplay. However, I would not like every game to be like that.\u201d Someone else echoed this sentiment, noting that variety is key to what they want out of Call of Duty. The user explained, \u201cI like Shipment for \u2018quickly\u2019 getting camo challenges done and levelling weapons up\u2026 [but] I like a variety of maps depending on what I want to use or play.\u201d Another person chimed in to say the skewed perception may be Warzone\u2019s fault. \u201cI blame Warzone because maps like Shipment have been around since CoD4. There\u2019s a [subset] of CoD players that just use multiplayer as a means to level up their weapons and get camos just to use them in Warzone.\u201d Whatever the case, it seems many would agree that variety is the spice of life when it comes to play spaces in Call of Duty.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>MW3 players believe Shipment \u201cruined\u201d how people perceive good maps Activision BlizzardMW3 players argue the revered Shipment map may have \u201cruined\u201d the perception of good Call of Duty maps. The smallest map in the series, Shipment, has been a fan-favorite locale since the original Modern Warfare days. It\u2019s resurfaced a number of times since then, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-29695","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/29695","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=29695"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/29695\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=29695"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=29695"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=29695"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}