{"id":29718,"date":"2025-01-28T15:18:45","date_gmt":"2025-01-28T15:18:45","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/mw3-warzone-season-2-update-reworks-ads-and-hipfire-sway-dexerto\/"},"modified":"2025-01-28T15:18:45","modified_gmt":"2025-01-28T15:18:45","slug":"mw3-warzone-season-2-update-reworks-ads-and-hipfire-sway-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/mw3-warzone-season-2-update-reworks-ads-and-hipfire-sway-dexerto\/","title":{"rendered":"MW3 &#038; Warzone Season 2 update reworks ADS and hipfire sway &#8211; Dexerto"},"content":{"rendered":"<p>MW3 &#038; Warzone Season 2 update reworks ADS and hipfire sway ActivisionMW3\u2019s Season 2 has a long list of changes in the patch notes, yet it\u2019s the newly reworked ADS and hipfire sway that\u2019s caught many off guard. MW3 Season 2 is set to start in the first week of February, and with it comes the usual massive influx of content additions. New modes and maps freshen up the multiplayer and Warzone experiences, while new cosmetics and collabs will shuffle in throughout the season. The patch notes for the season have arrived, and the list of changes is massive. Weapon nerfs and buffs, an improved health regeneration, and more highlight what players can expect. In a twist nobody could\u2019ve anticipated, Sledgehammer Games has reworked aiming in-game via an improved ADS and crosshair sway update. Season 2 update introduces huge aiming changes As mentioned, Season 2\u2019s patch introduces reworks to ADS idle sway and crosshair sway, both pain points in the community in recent years due to the increased \u201crealism\u201d of CoD. Before the update, ADS idle sway kicked in immediately, discouraging players from ADS\u2019ing for too long. Now, it kicks in shortly after and will gradually increase in severity after three seconds have passed. Note that these changes do not impact Sniper Rifles. On the other hand, hip fire sway has also seen adjustments. Before the update, a player\u2019s crosshair would move while adjusting their camera, thus impacting their crosshair\u2019s placement. That has been removed with the patch, with a video shared to Twitter\/X by Sledgehammer Games showing both adjustments in action. As mentioned by the developers, the changes are meant to remedy PC players\u2019 issues with aiming. Leading up to the changes, many PC players felt aiming was off, although they couldn\u2019t exactly explain why. Player feedback has been overwhelmingly positive, with the replies sharing immense support for the changes. Twitch Partner Symfuhny, one of the many who felt aiming was off, shared: \u201cNAH THIS IS CRAZY, LETS GOOOO.\u201d Sledgehammer Games mentioned some stock attachments do impact these changed stats but will be addressed in future updates. They\u2019ll also continue to monitor player feedback as well, which will impact future changes needed.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>MW3 &#038; Warzone Season 2 update reworks ADS and hipfire sway ActivisionMW3\u2019s Season 2 has a long list of changes in the patch notes, yet it\u2019s the newly reworked ADS and hipfire sway that\u2019s caught many off guard. MW3 Season 2 is set to start in the first week of February, and with it comes [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-29718","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/29718","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=29718"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/29718\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=29718"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=29718"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=29718"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}