{"id":30190,"date":"2025-01-28T15:21:29","date_gmt":"2025-01-28T15:21:29","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/nickmercs-reveals-concerns-about-rumored-warzone-ww2-pacific-map-dexerto\/"},"modified":"2025-01-28T15:21:29","modified_gmt":"2025-01-28T15:21:29","slug":"nickmercs-reveals-concerns-about-rumored-warzone-ww2-pacific-map-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/nickmercs-reveals-concerns-about-rumored-warzone-ww2-pacific-map-dexerto\/","title":{"rendered":"NICKMERCS reveals concerns about rumored Warzone WW2 Pacific map &#8211; Dexerto"},"content":{"rendered":"<p>NICKMERCS reveals concerns about rumored Warzone WW2 Pacific map Activision \/ NICKMERCS (YouTube)With the reports of Raven Software implementing a brand new WWII-themed map into Warzone, Call of Duty content creator Nick \u2018NICKMERCS\u2019 Kolcheff has finally given his thoughts on the matter. The rumors and leaks continue to pour in and it seems that the CoD 2021 will be going back to the brutal battlefields of WWII. Call of Duty: Vanguard is reportedly being developed by Sledgehammer Games \u2014 the developers behind Call of Duty: WWII. Not only does this mean players will be utilizing older weaponry like the Thompson and M1 Garand in the game\u2019s multiplayer modes, but it will also be bringing the 1940s conflict to Warzone. According to a recent report, the new map is going to be named Pacific and will be \u201csignificantly larger\u201d than Verdansk. Players can also expect a wave of new vehicles and other new features that will help bring the WWII theme to life. While Warzone fans have wanted new content for a while, several players aren\u2019t enamored with the boots-on-the-ground action of WWII \u2014 NICKMERCS being one of them. This news is obviously incredibly exciting to many Warzone fans, particularly those who are tired of playing on Verdansk. While its 1984 facelift and addition of new POIs have helped alleviate the tedium of its frozen fields, there\u2019s no doubt Warzone is in desperate need of some new content. Well, that\u2019s exactly what the new Pacific WWII map aims to do. Despite this, Call of Duty content creator NICKMERCS has a few concerns. \u201cBelieve me, as a YouTuber and team YouTube, I\u2019m all about the change. I don\u2019t want to complain about that part of it,\u201d says Nick. \u201cI just don\u2019t like going back in time to the WWII days. Obviously, not the happiest times in the world, right? \u201cI remember when Call of Duty put out WWII CoD, it was just horrible. It pushed me away to Fortnite.\u201d Timestamp of 0:17 Sledgehammer Games\u2019 previous WWII title certainly wasn\u2019t a fan-favorite by any means, and while some CoD pros enjoyed the more grounded action, it certainly had its fair share of problems. One of the biggest gripes was just how unexciting the maps looked \u2014 an area Nick is really concerned about. \u201cThe colors in the game were just dull and bland,\u201d says Nick. \u201cHow\u2019s it going to work with all of our current guns in Modern Warfare? There\u2019s no way that I\u2019m going to be up against a brick wall of 1940 using a Kilo.\u201d Nick\u2019s concerns are certainly valid and it will be interesting to see how this integration will work. According to the report, Vanguard will be running on the Modern Warfare\/Warzone engine. It\u2019s hoped that this will improve the integration process between CoD 2021 and Warzone, but we\u2019ll likely hear official news on this in the months to come.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>NICKMERCS reveals concerns about rumored Warzone WW2 Pacific map Activision \/ NICKMERCS (YouTube)With the reports of Raven Software implementing a brand new WWII-themed map into Warzone, Call of Duty content creator Nick \u2018NICKMERCS\u2019 Kolcheff has finally given his thoughts on the matter. The rumors and leaks continue to pour in and it seems that the [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-30190","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/30190","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=30190"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/30190\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=30190"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=30190"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=30190"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}