{"id":30705,"date":"2025-01-28T15:24:28","date_gmt":"2025-01-28T15:24:28","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/players-ruining-black-ops-4-league-play-will-soon-face-penalties-dexerto\/"},"modified":"2025-01-28T15:24:28","modified_gmt":"2025-01-28T15:24:28","slug":"players-ruining-black-ops-4-league-play-will-soon-face-penalties-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/players-ruining-black-ops-4-league-play-will-soon-face-penalties-dexerto\/","title":{"rendered":"Players ruining Black Ops 4 League Play will soon face penalties &#8211; Dexerto"},"content":{"rendered":"<p>Players ruining Black Ops 4 League Play will soon face penalties Call of Duty: Black Ops 4 developer at Treyarch, Matt Scronce, has confirmed that they are implementing penalties in League Play mode for \u201cunsavory play\u201d, specifically teamkilling. To be in-line with the competitive ruleset, friendly fire is enabled in Black Ops 4 League Play, but this can lead to frustrating moments when playing with randomly assigned teammates \u2013 who are either careless, or deliberately ruining the fun. As well as teamkilling, another problem is with players leaving matches early, usually when their team is behind and the comeback seems difficult, or sometimes for seemingly no reason at all \u2013 they just decided to quit. In previous \u2018ranked\u2019 modes in Call of Duty, penalties have been enforced for players who leave matches early, or teamkill regularly, but Black Ops 4 currently has no such penalties. More: What to expect from Black Ops 4\u2019s March 12 update \u2013 Shamrock &#038; Awe event, Blackout update, and more &#8211; Unsurprisingly, players have been asking for stricter rules around League Play, and Treyarch are delivering, as Scronce explains. Specifically, friendly fire \u2018ricochet\u2019 will be enabled at the start of rounds, meaning that players who shoot teammates early in a round will actually inflict that bullet damage to themselves. Additionally, Treyarch will also be implementing a change to how teamkilling is registered with AI controlled scorestreaks, namely the Thresher. As the targeting of this streak is not directly controlled by the player, it seems unfair to punish them for any accidental friendly fire, and so friendly fire will be removed from the Thresher altogether in League Play. Whether the planned updates to League Play will be enough to satisfy players\u2019 complaints remains to be seen, but it\u2019s a step in the right direction at least. League Play was delayed for some months, only launching in February \u2013 five months after Black Ops 4\u2019s release \u2013 which set it off on a bad foot with players. Call of Duty fans had been getting understandably impatient, especially considering 2019\u2019s Call of Duty release will likely be teased in a matter of weeks.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Players ruining Black Ops 4 League Play will soon face penalties Call of Duty: Black Ops 4 developer at Treyarch, Matt Scronce, has confirmed that they are implementing penalties in League Play mode for \u201cunsavory play\u201d, specifically teamkilling. To be in-line with the competitive ruleset, friendly fire is enabled in Black Ops 4 League Play, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-30705","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/30705","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=30705"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/30705\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=30705"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=30705"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=30705"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}