{"id":31168,"date":"2025-01-28T15:27:09","date_gmt":"2025-01-28T15:27:09","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/shroud-disappointed-with-cods-new-dmz-mode-claims-it-doesnt-come-close-to-tarkov-dexerto\/"},"modified":"2025-01-28T15:27:09","modified_gmt":"2025-01-28T15:27:09","slug":"shroud-disappointed-with-cods-new-dmz-mode-claims-it-doesnt-come-close-to-tarkov-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/shroud-disappointed-with-cods-new-dmz-mode-claims-it-doesnt-come-close-to-tarkov-dexerto\/","title":{"rendered":"Shroud \u201cdisappointed\u201d with CoD\u2019s new DMZ mode, claims it doesn\u2019t \u201ccome close to Tarkov\u201d &#8211; Dexerto"},"content":{"rendered":"<p>Shroud \u201cdisappointed\u201d with CoD\u2019s new DMZ mode, claims it doesn\u2019t \u201ccome close to Tarkov\u201d Activision \/ Twitch: ShroudResident FPS phenom and Twitch mega-star shroud wasn\u2019t all too pleased with his first session in Call of Duty\u2019s new DMZ game mode in Warzone 2. Not only was his experience held back by various glitches, but the overall premise left a lot to be desired from the Escape From Tarkov fanatic seeking a similar challenge. Months ahead of its official reveal, rumors began pointing toward a new game mode in Modern Warfare 2 in a similar style to Escape From Tarkov. A more hardcore shooter with higher stakes than usual, allowing players to carry loot between games, steal valuable equipment from fallen enemies, and extract with a wealth of items to sell on an open market if they so choose. Naturally, these rumors caught the eye of many in the community and Tarkov-obsessed streamer shroud was among the first to jump in on this new creation. Now, however, the experience is tied to Warzone 2 and lacks a number of key features in the survival shooter genre. Obviously, plans can change greatly throughout development and early rumors are just that, rumors. But the launch state of DMZ didn\u2019t quite scratch that itch for shroud as he fought through one game-breaking bug after another in an early play session on November 9. Early into the streamer event at Infinity Ward\u2019s headquarters, shroud came to grips with just what this DMZ playlist set out to accomplish. It\u2019s not quite in the same style as Tarkov\u2019s more methodical gameplay, where death can be instant, and each movement must be considered. In fact, he\u2019d argue \u201cit\u2019s not even close.\u201d \u201cThis is pretty much a touched-up Plunder,\u201d shroud said on stream. \u201cI\u2019m a little disappointed. I was hoping it\u2019d be more gritty, a little more hardcore. It seems to be\u2026 well, CoD. As a result, DMZ came across like something new entirely, as opposed to a stricter Tarkov clone with CoD\u2019s fundamental gameplay systems slapped on top. With AI enemies scattered across the map, mini-objectives to complete in certain areas, and Buy Stations to exchange cash for upgrades, it\u2019s drastically different from what he was expecting. \u201cYou can\u2019t even say [it\u2019s] \u2018Tarkov but casual,\u2019\u201d he continued. \u201cIt\u2019s not even in the same realm.\u201d Not helping his early impressions were the frequent bugs in CoD\u2019s new DMZ mode. Some were more comical than anything, though others forced hard resets and sent him back to the desktop. One such error was an infinite money glitch, allowing him to generate an endless supply of cash. Obviously an unfair advantage, the game decided to penalize him by inexplicably tanking his frame rate. \u201cIt didn\u2019t crash, but it might as well have crashed,\u201d shroud joked. After closing out of the game and waiting for it to restart, a staff member suggested he take the time to open a care package on his desk. \u201cThey probably put more care into this box than they did the\u2026 never mind,\u201d he said snarkily. In another instance, shroud\u2019s trio was obliterated by a batch of AI after they glitched through some terrain. An incoming helicopter awkwardly phased through the ground, forcing enemy bots to bug out, appearing at one spot before instantly teleporting to another. \u201cWhat in the world is this? What the f**k is happening?\u201d shroud asked. \u201cThis comes out in a week by the way.\u201d Just one specific moment actually impressed the sharp aimer, and that was the game\u2019s ending. Extracting from a designated spot on the map led to a final gunfight as teams pushed to exfiltrate with their own gear. For shroud\u2019s team, they were the first inside a helicopter and had to defend the vehicle for 20 seconds before it took off. \u201cThis is actually cool,\u201d he said in the chaotic battle. \u201cThe best part was leaving, getting out of the game. How you move on the heli, that was cool.\u201d But outside of that brief positivity, shroud wasn\u2019t all too satisfied with his first taste of the DMZ playlist. \u201cSo uhh\u2026 this game mode,\u201d he joked to thousands tuned in live. Clearly, he wasn\u2019t too eager to jump back in. But that\u2019s not to say he won\u2019t give it a second chance upon release on November 16. For now though, don\u2019t expect the new Warzone 2 mode to be a constant on his streams anytime soon.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Shroud \u201cdisappointed\u201d with CoD\u2019s new DMZ mode, claims it doesn\u2019t \u201ccome close to Tarkov\u201d Activision \/ Twitch: ShroudResident FPS phenom and Twitch mega-star shroud wasn\u2019t all too pleased with his first session in Call of Duty\u2019s new DMZ game mode in Warzone 2. Not only was his experience held back by various glitches, but the [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-31168","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/31168","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=31168"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/31168\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=31168"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=31168"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=31168"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}