{"id":31601,"date":"2025-01-28T15:29:45","date_gmt":"2025-01-28T15:29:45","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/swagg-urges-warzone-2-to-change-nerve-wracking-gulag-2-0-dexerto\/"},"modified":"2025-01-28T15:29:45","modified_gmt":"2025-01-28T15:29:45","slug":"swagg-urges-warzone-2-to-change-nerve-wracking-gulag-2-0-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/swagg-urges-warzone-2-to-change-nerve-wracking-gulag-2-0-dexerto\/","title":{"rendered":"Swagg urges Warzone 2 to change \u201cnerve wracking\u201d Gulag 2.0 &#8211; Dexerto"},"content":{"rendered":"<p>Swagg urges Warzone 2 to change \u201cnerve wracking\u201d Gulag 2.0 Instagram: Swagg, ActivisionKris \u2018FaZe Swagg\u2019 Lamberson claims that Activision and Infinity Ward need to revert crucial changes to the Gulag in Warzone 2, as the new design is compromising gameplay. During the next CODNext event on September 15, a variety of streamers got their hands on Modern Warfare 2 and its accompanying battle royale, Warzone 2. The highly anticipated shooter has Call of Duty players gripped for its November 16 release that comes with a new map, Al Mazrah. However, though some changes have been welcomed with open arms, Kris \u2018FaZe Swagg\u2019 Lamberson believes that the developers need to address divisive changes within Warzone 2\u2019s new iteration of the Gulag. Swagg on Warzone 2\u2019s Gulag: \u201cthey should just revert back\u201d After playing Warzone 2 before its November release, Swagg shared his \u201chonest\u201d thoughts on the upcoming game. From the get go, the Call of Duty streamer was eager to address the new Gulag additions: \u201cOne of the problems I think they need to fix is the Gulag. So if you don\u2019t know the Gulag, its a 2v2 and there\u2019s actually a way for people in the Gulag to escape.\u201d \u201cThey can just grab a key and escape, that\u2019s what happened to me\u2026I personally think that needs to be changed. I think they should just revert back to the old Gulag,\u201d continued the streamer. Discussion at 1:00 \u201cI like that they tried something different, but the Gulag was such a simple, understandable great concept that just needed a good map for it.\u201d Swagg expressed that he feels like that the new version is \u201cvery RNG\u201d because the \u201cnerve wracking\u201d new version depends on if \u201cyou get a really good teammate.\u201d \u201cIf you lose in this one, it may not be your fault, it may just be because you have a bad teammate,\u201d added Swagg. \u201cIn the beginning I liked the 2v2 aspect but I thought if I have a bad teammate, I\u2019m rocked.\u201d Swagg isn\u2019t the only person critiquing the new Gulag either, as frustrated players have also vented their dismay towards it. Whether the developers take this feedback onboard remains to be seen.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Swagg urges Warzone 2 to change \u201cnerve wracking\u201d Gulag 2.0 Instagram: Swagg, ActivisionKris \u2018FaZe Swagg\u2019 Lamberson claims that Activision and Infinity Ward need to revert crucial changes to the Gulag in Warzone 2, as the new design is compromising gameplay. During the next CODNext event on September 15, a variety of streamers got their hands [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-31601","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/31601","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=31601"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/31601\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=31601"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=31601"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=31601"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}