{"id":31630,"date":"2025-01-28T15:29:55","date_gmt":"2025-01-28T15:29:55","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/syndicate-shares-controversial-take-on-modern-warfare-multiplayer-dexerto\/"},"modified":"2025-01-28T15:29:55","modified_gmt":"2025-01-28T15:29:55","slug":"syndicate-shares-controversial-take-on-modern-warfare-multiplayer-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/syndicate-shares-controversial-take-on-modern-warfare-multiplayer-dexerto\/","title":{"rendered":"Syndicate shares controversial take on Modern Warfare multiplayer &#8211; Dexerto"},"content":{"rendered":"<p>Syndicate shares controversial take on Modern Warfare multiplayer One of the most prolific Call of Duty content creators has some surprising opinions on the current state of Modern Warfare. Infinity Ward\u2019s return to Call of Duty released on October 25 and players around the world have been coming to grips with the latest iteration in the series. From some questionable map designs to audio complaints and more, the Modern Warfare community has been divided since release, but Thomas \u2018ProSyndicate\u2019 Cassell chimed in with a unique take. First rising to internet stardom with his enthralling Call of Duty Zombies content, Syndicate explained why 2019\u2019s Modern Warfare is already sitting among his top 3 titles of all time. With \u201c1 day [and] 10 hours playtime,\u201d the YouTube star went against the grain and offered some surprising opinions on the more controversial topics in the community. \u201cDead Silence DOES NOT need to be a standalone perk,\u201d he expressed. Arguing that \u201cpeople just need to learn to adjust to the playstyle from an audio perspective.\u201d The Field Upgrade was recently the cause of much frustration as it failed to work as intended prior to an October 28 fix. In previous entries, Dead Silence minimized the sound of your footsteps, allowing players to flank at will with very little risk of being heard. In Modern Warfare however, Dead Silence can be found in the Field Upgrade slot, making it a rechargeable ability rather than an always active perk. Many professional players demanded the mechanic be re-worked as a perk, yet Syndicate has supported the function in its current form. I\u2019ve been in scenarios where I had no idea someone was there &#038; my character said \u201cthey\u2019re down in the valley\u201d, causing me to double take and then spotting the enemy! Yes it actually helps! But is almost cheating. Dead silence DOES NOT need to be a standalone perk. \u2014 Tom Spookdicate (@ProSyndicate) October 28, 2019 Discussing similarly controversial sound design issues in the game, Syndicate explained how \u201cthe sound is actually ok [at the moment]\u201d but that Infinity Ward definitely needs \u201cto fix the enemy call outs.\u201d Read more: Best M4A1 loadouts in Modern Warfare &#8211; \u201cI\u2019ve been in scenarios where I had no idea someone was there &#038; my character said \u2018they\u2019re down in the valley,\u2019 causing me to double take and then spotting the enemy! Yes it actually helps! But is almost cheating.\u201d Despite some further feedback on the large-scale Ground War game-type, such as potentially removing helicopters from Tavorsk Bridge, the content creator rounded out his in-depth discussion by stating that \u201cAll in all, I\u2019m loving the game! 9\/10!\u201c My feedback for #ModernWarfare after 1 day 10 hours playtime. Tanks should not be allowed on the hill in ground war. + should have a slower respawn rate. (Even potentially remove the hill) The skyscraper map needs to not allow players to be ontop of every building. \u2014 Tom Spookdicate (@ProSyndicate) October 28, 2019 One of the most heated talking points in the Call of Duty community since the release of Modern Warfare has centered around clunky map design. Syndicate refused to comment on that matter and instead focused his thoughts on some of the more easily fixable issues in the game today. Infinity Ward has been quick to issue updates since the release, so it\u2019s safe to say more and more feedback will continue to see changes implemented across the board.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Syndicate shares controversial take on Modern Warfare multiplayer One of the most prolific Call of Duty content creators has some surprising opinions on the current state of Modern Warfare. Infinity Ward\u2019s return to Call of Duty released on October 25 and players around the world have been coming to grips with the latest iteration in [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-31630","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/31630","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=31630"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/31630\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=31630"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=31630"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=31630"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}