{"id":32252,"date":"2025-01-28T15:33:40","date_gmt":"2025-01-28T15:33:40","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/cod-vanguard-beta-5-things-sledgehammer-games-desperately-need-to-fix-dexerto\/"},"modified":"2025-01-28T15:33:40","modified_gmt":"2025-01-28T15:33:40","slug":"cod-vanguard-beta-5-things-sledgehammer-games-desperately-need-to-fix-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/cod-vanguard-beta-5-things-sledgehammer-games-desperately-need-to-fix-dexerto\/","title":{"rendered":"CoD Vanguard Beta: 5 things Sledgehammer Games desperately need to fix &#8211; Dexerto"},"content":{"rendered":"<p>CoD Vanguard Beta: 5 things Sledgehammer Games desperately need to fix ActivisionWith the Call of Duty: Vanguard Beta winding down, we take a look at 5 aspects of the game that developers Sledgehammer need to adjust before the full title drops on November 5. The Call of Duty: Vanguard Beta has dropped, receiving a warm response from players. Many have likened it to 2019\u2019s Modern Warfare in terms of feel and TTK, but some maps (namely Red Star) have come in for criticism. There have also been a few more general gameplay points that players want to see adjusted so, ahead of the game\u2019s full release in November, we\u2019re running through five things developers Sledgehammer should look to adjust (or straight-up fix). 1. The Sun Vanguard&#8217;s sun is\u2026 pretty strong \ud83d\ude33 (via @Swagg) pic.twitter.com\/JJePkOb29k \u2014 Dexerto Esports (@DexertoEsports) September 7, 2021 Believe it or not, the sun\u2019s glare in Vanguard has caused some pretty big complaints. At particular angles its glare has been majorly impeding players\u2019 POV, to the point of requesting changes from Sledgehammer. There is currently a work around which involves adjusting in game visual settings, but here\u2019s hoping that won\u2019t be necessary when the full game drops. 2. Packet Bursts This is a new one for Vanguard. When playing multiplayer matches, players have noticed that their game will lag out and skip for a few seconds at a time, with a small red \u201cPacket Burst\u201d notice appearing on the left of the screen. While Packet Loss and internet is usually related to individual players, this issue has been occurring worryingly frequently, and to players whose internet is otherwise fine. It\u2019s probably just teething issues given Vanguard\u2019s newness, but we hope to see them eliminated as much as possible by November. 3. Hackers It&#8217;s already happening in Vanguard \ud83e\udd26\u2642\ufe0f (Via @bennylongstroke) pic.twitter.com\/4w3FjTi0hD \u2014 Dexerto Esports (@DexertoEsports) September 18, 2021 That\u2019s right. The Vanguard Beta has been live for roughly 6 days, and players are already encountering cheaters. While Sledgehammer are limited as to what they can do to solve this one, we (and 99% of the community) hope it is addressed when Activision drop the long-awaited Warzone anti-cheat system. 4. Audio Another that is fairly specific to Vanguard is in-game audio. While in-game sounds have to be balanced, the current cacophony makes distinguishing enemy footsteps near inaudible. Scorestreaks and weapons appear far too loud, with it nearly impossible to identify an enemy\u2019s location, even when they\u2019re stomping around directly above you. Improvements shouldn\u2019t be too difficult for Sledgehammer to implement. 5. Spawns This one is no surprise. Almost every CoD game takes a while to perfect their spawn system, and a beta is bound to have improvements necessary. While it is expected, there have still been major concerns surrounding the game\u2019s system, including the return of \u2018squad spawns\u2019. Everyone who has played the beta will have undoubtedly spawn into near-instant death. That\u2019s the clearest sign in any respawn-FPS that there is work to be done.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>CoD Vanguard Beta: 5 things Sledgehammer Games desperately need to fix ActivisionWith the Call of Duty: Vanguard Beta winding down, we take a look at 5 aspects of the game that developers Sledgehammer need to adjust before the full title drops on November 5. The Call of Duty: Vanguard Beta has dropped, receiving a warm [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-32252","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/32252","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=32252"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/32252\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=32252"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=32252"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=32252"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}