{"id":32298,"date":"2025-01-28T15:33:56","date_gmt":"2025-01-28T15:33:56","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/vanguard-warzone-aim-assist-finally-being-fixed-after-months-of-unknown-issues-dexerto\/"},"modified":"2025-01-28T15:33:56","modified_gmt":"2025-01-28T15:33:56","slug":"vanguard-warzone-aim-assist-finally-being-fixed-after-months-of-unknown-issues-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/vanguard-warzone-aim-assist-finally-being-fixed-after-months-of-unknown-issues-dexerto\/","title":{"rendered":"Vanguard &#038; Warzone aim assist finally being fixed after months of unknown issues &#8211; Dexerto"},"content":{"rendered":"<p>Vanguard &#038; Warzone aim assist finally being fixed after months of unknown issues ActivisionCall of Duty: Vanguard developers Sledgehammer Games have confirmed that there\u2019s a fix incoming for the aim assist glitch that has plagued the game since launch \u2014 and it means aim assist changes coming to Warzone, too. The Vanguard aim assist glitch has been affecting matches for months, to the point that even Call of Duty League pros have called each other out for abusing the glitch in official league matches. While it was a huge problem that both casual and competitive players alike were annoyed about when it came to Vanguard, it turns out the problem also arose in Warzone too after the Pacific integration and introduction of Caldera. Fortunately, that issue has been addressed, and Warzone devs Raven Software are working on a fix. On March 22, alongside the Vanguard Season 2 Reloaded patch notes, Sledgehammer announced a fix coming for the aim assist glitch and went on to write a thread of tweets explaining the aim-assist problem and what they\u2019re doing to put it right. \u201cToday, we are optimistic we have fixed a bug that caused Aim Assist to intermittently deactivate while engaging an enemy player,\u201d the tweet thread started. \u201cIn certain scenarios, the system was left to assume that no player was visible, which meant that Aim Assist could deactivate multiple times in a single engagement.\u201d The Aim Assist bug resulted from the system not waiting for the \u201cplayer visibility check\u201d before running an action. In certain scenarios, the system was left to assume that no player was visible, which meant that Aim Assist could deactivate multiple times in a single engagement. \u2014 Sledgehammer Games (@SHGames) March 22, 2022 Raven Software later confirmed that they discovered aim assist issues within Warzone after collaborating with Sledgehammer. \u201cCollaborating with our friends [Sledgehammer Games] helped us identify an issue with Aim Assist,\u201d they said. \u201cIn the coming weeks, we\u2019ll release a fix for this issue in Warzone.\u201d \ud83e\udd1d Collaborating with our friends @SHGames helped us identify an issue with Aim Assist. In the coming weeks, we\u2019ll release a fix for this issue in #Warzone. Stay tuned to our channels for a more precise date. For more info on the issue, check out the thread below! https:\/\/t.co\/ONJXGkjwSy \u2014 Raven Software (@RavenSoftware) March 22, 2022 The Warzone Pacific update has had its fair share of detractors and complainants since launching, especially since it was such a major departure from Verdansk and the game that people were used to. Raven have communicated this issue well, though, and been open about fixing aim assist in Warzone. It\u2019s unclear whether that will come soon, though, or if players might even have to wait until Season 3.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Vanguard &#038; Warzone aim assist finally being fixed after months of unknown issues ActivisionCall of Duty: Vanguard developers Sledgehammer Games have confirmed that there\u2019s a fix incoming for the aim assist glitch that has plagued the game since launch \u2014 and it means aim assist changes coming to Warzone, too. The Vanguard aim assist glitch [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-32298","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/32298","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=32298"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/32298\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=32298"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=32298"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=32298"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}