{"id":32478,"date":"2025-01-28T15:35:02","date_gmt":"2025-01-28T15:35:02","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/warzone-2-expert-icemanisaac-hits-out-at-smug-devs-allegedly-mocking-movement-players-dexerto\/"},"modified":"2025-01-28T15:35:02","modified_gmt":"2025-01-28T15:35:02","slug":"warzone-2-expert-icemanisaac-hits-out-at-smug-devs-allegedly-mocking-movement-players-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/warzone-2-expert-icemanisaac-hits-out-at-smug-devs-allegedly-mocking-movement-players-dexerto\/","title":{"rendered":"Warzone 2 expert IceManIsaac hits out at \u201csmug\u201d devs allegedly mocking movement players &#8211; Dexerto"},"content":{"rendered":"<p>Warzone 2 expert IceManIsaac hits out at \u201csmug\u201d devs allegedly mocking movement players ActivisionWarzone 2 content creator IceManIsaac has taken issue with a \u201clead developer\u201d on the CoD Battle Royale after they allegedly poked fun at movement-based players. With the original Warzone, we saw countless new personalities breakthrough into recognizable stars, in large part, due to their impressive gameplay skills. Be it the ability to slide cancel with ease, or simply to manipulate map geometry in unique ways, many gained an audience through their innovative approach to movement. In Warzone 2, however, with many of these systems no longer in place, the same can\u2019t be said. Rather, viewership has only been dwindling since the sequel arrived, hitting a new all-time low of 37,518 peak viewers on Twitch on March 3, according to data on SullyGnome. In light of these changes and a more limited ceiling for innovation, IceManIsaac has taken issue with a \u201clead dev\u201d as they supposedly mocked players who preferred the original and its movement systems. \u201cThere\u2019s a developer on Twitter who was liking posts making fun of movement players,\u201d he said during a March 8 broadcast. In the moment, Isaac refused to announce the particular employee directly, as to keep them anonymous. However, after some digging, it appears the dev in question is Infinity Ward Game Director Jack O\u2019Hara. In short, one particular post O\u2019Hara allegedly liked on Twitter, one that has since been unliked, argued against the skills of movement-based Warzone players. \u201cBasically, it said \u2018what am I gonna do without slide cancels and movement?\u2019 and the response was basically \u2018if you were only good with movement, maybe you weren\u2019t good at all.\u2019\u201d A developer being in favor of this mentality, seemingly goes against a vast majority of the game\u2019s biggest figures, most popular content creators, and thus, a good chunk of the remaining player base. \u201cIt\u2019s this smugness\u2026\u201d he continued. \u201cThey\u2019re just thinking, \u2018these f***ing kids, they\u2019re gonna play my game, this is a man\u2019s game. I\u2019m like, no motherf***er, you\u2019re not creating something new and interesting and engaging, your game sucks. You\u2019re not more talented for being good at Warzone 2 because you couldn\u2019t keep up in Warzone 1. You\u2019re lowering the common denominator.\u201d Having recently been invited to a group chat with select developers, Isaac and Repullze both spilled the beans on particular comments from those involved. Namely, devs solidified their stance for good, stating there are no plans to \u201cchange movement anytime soon\u201d in Warzone 2. \u201cThey think it\u2019s balanced,\u201d Repullze said. \u201cWhat needs to change\u2026there needs to be a drastic change at the top. If they\u2019re seeing this and they\u2019re okay with that, something\u2019s wrong.\u201d<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Warzone 2 expert IceManIsaac hits out at \u201csmug\u201d devs allegedly mocking movement players ActivisionWarzone 2 content creator IceManIsaac has taken issue with a \u201clead developer\u201d on the CoD Battle Royale after they allegedly poked fun at movement-based players. With the original Warzone, we saw countless new personalities breakthrough into recognizable stars, in large part, due [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-32478","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/32478","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=32478"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/32478\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=32478"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=32478"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=32478"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}