{"id":32745,"date":"2025-01-28T15:36:42","date_gmt":"2025-01-28T15:36:42","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/warzone-2-players-cant-believe-crucial-connectivity-feature-is-still-missing-dexerto\/"},"modified":"2025-01-28T15:36:42","modified_gmt":"2025-01-28T15:36:42","slug":"warzone-2-players-cant-believe-crucial-connectivity-feature-is-still-missing-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/warzone-2-players-cant-believe-crucial-connectivity-feature-is-still-missing-dexerto\/","title":{"rendered":"Warzone 2 players can\u2019t believe crucial connectivity feature is still missing &#8211; Dexerto"},"content":{"rendered":"<p>Warzone 2 players can\u2019t believe crucial connectivity feature is still missing ActivisionWarzone fans are puzzled by the lack of a crucial feature that would allow players to rejoin games if they\u2019re disconnected. It can be argued that nothing is more frustrating than being disconnected while in the middle of a game, and when it comes to Warzone 2, even bugs can cause players to be disconnected from the game. Players have also had to put up with incredibly frustrating lag and server issues, which have persisted throughout the game\u2019s lifespan. Nevertheless, the community is now baffled by how the devs have added no solution to disconnection issues. Warzone 2 players baffled by lack of crucial feature In a March 25 Reddit thread, Warzone fan \u2018ThatHartleyKid\u2019 noted how a crucial feature is missing from the game. The player noted how most games have the option that allows users to re-connect in the event they\u2019re disconnected from the servers. \u201cA match can last up to 25-40 minutes, and if you got disconnected once during that time, no matter if the fault comes from the server or your side? Everything you\u2019ve played up until your point will be in vain, especially DMZ mode,\u201d they wrote. \u201cThis is how I lost my 17 exfil streak along with my perks. \u201cEvery other game which lasts that long all have the option allowing users to re-connect. Why doesn\u2019t Warzone \/ DMZ have it?\u201d Others agreed that a reconnect feature would come in handy, but many aren\u2019t hopeful that the devs will get around to implementing it. \u201cI\u2019m wondering why people are still asking such questions. This is Warzone, guys. If you think anything should be working or something should be implemented, then just remember the game you\u2019re playing in,\u201d one wrote. \u201cIt\u2019s coming in the \u2018reconnect\u2019 bundle. $20 for five reconnects,\u201d a player joked. \u201cRemember the old Activision adage; if it don\u2019t monetize, don\u2019t fix it,\u201d said another. A reconnect option would certainly prove to be useful. However, as many noted, it could cause more issues than its worth. We\u2019ll just have to wait and see whether or not the devs take the suggestion on board.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Warzone 2 players can\u2019t believe crucial connectivity feature is still missing ActivisionWarzone fans are puzzled by the lack of a crucial feature that would allow players to rejoin games if they\u2019re disconnected. It can be argued that nothing is more frustrating than being disconnected while in the middle of a game, and when it comes [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-32745","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/32745","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=32745"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/32745\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=32745"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=32745"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=32745"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}