{"id":33107,"date":"2025-01-28T15:38:55","date_gmt":"2025-01-28T15:38:55","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/warzone-devs-announce-plans-to-nerf-pacific-cash-flow-dexerto\/"},"modified":"2025-01-28T15:38:55","modified_gmt":"2025-01-28T15:38:55","slug":"warzone-devs-announce-plans-to-nerf-pacific-cash-flow-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/warzone-devs-announce-plans-to-nerf-pacific-cash-flow-dexerto\/","title":{"rendered":"Warzone devs announce plans to nerf Pacific cash flow &#8211; Dexerto"},"content":{"rendered":"<p>Warzone devs announce plans to nerf Pacific cash flow ActivisionCall of Duty: Warzone\u2019s developers at Raven Software have revealed some new plans for the Pacific. Apparently, there\u2019s too much money going around and they want to nerf the map\u2019s cash flow. When Warzone went to the Pacific, a number of changes were made to the game\u2019s economy. On Caldera, UAVs cost $2,000 more than they did on Verdansk and loadouts can\u2019t be purchased until much later in the game. Outside of those changes, the map simply seems to have a lot more cash laying around. Without the ability to buy loadouts, this has meant a lot of fattened wallets across the Pacific. Raven Software are now targeting this \u201coverabundance of cash\u201d in their balancing plans. As the studio explained, they intend to tweak this in the near future. Warzone devs want to nerf cash The Cash \ud83d\udcb0 economy in #Warzone is one of the core pillars of the experience. With that in mind, we recognize that the current experience lends to an overabundance of Cash. We&#8217;re working towards a more balanced approached. Updates will come as we hone in on a solution. \u2014 Raven Software (@RavenSoftware) January 11, 2022 In a January 11 tweet, Raven said that they are \u201cworking towards a more balanced approached\u201d when it comes to money. They promised further updates as they move in that direction, but wanted to open things up for feedback. To practically no one\u2019s surprise, the majority of feedback is\u2026 not so positive. Players don\u2019t seem particularly bothered by the amount of cash in Caldera, instead they want to see tweaks to the game\u2019s economy and performance issues. Warzone streamers ask for loadout and killstreak price changes make self res more expensive, loadouts 15k-20k etc boom problem solved, people do bounties or other contracts to get cash etc to make people move around the map. i know easy fix you guys can hire me \u2014 FaZe Kalei (@KaleiRenay) January 11, 2022 Referencing the loadout change, TeeP said \u201cit might help\u201d the cash situation if players had something to spend $10,000 on in the early game. FaZe Kalei went further, noting that they could increase a number of Buy Station prices to lessen the impact of cash flow. Conversely, others \u2013 including Olympian Samantha Quek \u2013 have suggested Raven should prioritize different issues. As she explained, the game\u2019s current buggy state on console is a much bigger problem than any amount of in-game cash could be. It will be interesting to see how Raven addresses these concerns, as they have maintained an interest in hearing feedback. At the moment, it seems that changes will be coming to Warzone in the not-too-distant future.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Warzone devs announce plans to nerf Pacific cash flow ActivisionCall of Duty: Warzone\u2019s developers at Raven Software have revealed some new plans for the Pacific. Apparently, there\u2019s too much money going around and they want to nerf the map\u2019s cash flow. When Warzone went to the Pacific, a number of changes were made to the [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-33107","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/33107","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=33107"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/33107\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=33107"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=33107"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=33107"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}