{"id":33218,"date":"2025-01-28T15:39:36","date_gmt":"2025-01-28T15:39:36","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/warzone-devs-would-love-200-player-matches-but-explain-why-its-not-possible-dexerto\/"},"modified":"2025-01-28T15:39:36","modified_gmt":"2025-01-28T15:39:36","slug":"warzone-devs-would-love-200-player-matches-but-explain-why-its-not-possible-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/warzone-devs-would-love-200-player-matches-but-explain-why-its-not-possible-dexerto\/","title":{"rendered":"Warzone devs would \u201clove\u201d 200 player matches but explain why it\u2019s not possible &#8211; Dexerto"},"content":{"rendered":"<p>Warzone devs would \u201clove\u201d 200 player matches but explain why it\u2019s not possible ActivisionWarzone devs have teased that they would \u201clove\u201d to see the total player count on Caldera rise from 150 to 200 after CoD pro FaZe Swagg quizzed the Raven employees on their future plans for the battle royale. One of the common criticisms leveled at Warzone\u2019s Caldera is that it contains too many wide-open spaces \u2013 particularly in the center. Players were far from in love with Verdansk by the end of its tenure, but the new Pacific map has even been labeled \u201cboring\u201d by some members of the community. Warzone already features eye-watering lobby sizes that cater up to 150 players, but upping the player count further could make those long stretches of empty space feel less drab. During Swagg\u2019s March 31 stream, Raven Software devs joined the creator for a Q&#038;A in which he asked if going from 150 to 200 players is on the cards, either as a permanent feature or as an LTM. While trying to avoid \u201cPR jail,\u201d Senior Warzone Creative Lead Josh Bridge hinted that he would like to it happen later down the line, that the concept has been \u201cinternally tested\u201d by the team. \u201cIt is something that we\u2019re always looking at for sure because we love the idea,\u201d he explained.\u201dGo crazy, how many people can we get in here? That\u2019d be so dope.\u201d However, \u201ctechnical challenges\u201d appear to be holding the team back from making the jump, mainly due to concerns on how it would impact performance on last-gen consoles. At the moment, it would require an audience split. Raven\u2019s Senior Creative Director, Ted Timmins, also mentioned that the team is currently prioritizing new gameplay features, as they feel that this is the best way to keeps players continuously engaged. \u201cIt\u2019s not always about the number of people either, it\u2019s what\u2019s happening in the maps,\u201d he noted. \u201cThe success of Season 2 has really been about the toys we\u2019ve put in, [like] Portable Decontamination Stations.\u201d \u201cWe\u2019re really moving away from tons of new LTMs and game modes, and really focusing on what core new stuff we can put into the game,\u201d Timmins continued. \u201cIf feature A meets feature B then get this amazing clip that now goes across Twitter [and] Reddit, so that\u2019s where really putting out energy.\u201d All hope isn\u2019t lost though, as the devs didn\u2019t rule out the possibility of the change coming in the future. \u201cWe want a lot of this stuff that you\u2019re talking about,\u201d Timmins told Swagg. \u201cWhen we look at the whole chapter ahead, we are definitely having these types of conversations about what we can do.\u201d Only time will tell if the developers can figure out a way to open up Warzone matches to more players without hurting the performance on lest-gen consoles. For the time being, at least, the main focus is seemingly to make matches more varied by adding new and exciting features. Hopefully, the release of Warzone 2 will give the team a fresh start without as many technical limitations, and we\u2019ll finally see lobbies crammed with 200 players.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Warzone devs would \u201clove\u201d 200 player matches but explain why it\u2019s not possible ActivisionWarzone devs have teased that they would \u201clove\u201d to see the total player count on Caldera rise from 150 to 200 after CoD pro FaZe Swagg quizzed the Raven employees on their future plans for the battle royale. One of the common [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-33218","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/33218","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=33218"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/33218\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=33218"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=33218"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=33218"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}