{"id":33732,"date":"2025-01-28T15:42:47","date_gmt":"2025-01-28T15:42:47","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/warzone-players-blast-devs-over-console-fov-slider-announcement-dexerto\/"},"modified":"2025-01-28T15:42:47","modified_gmt":"2025-01-28T15:42:47","slug":"warzone-players-blast-devs-over-console-fov-slider-announcement-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/warzone-players-blast-devs-over-console-fov-slider-announcement-dexerto\/","title":{"rendered":"Warzone players blast devs over console FOV slider announcement &#8211; Dexerto"},"content":{"rendered":"<p>Warzone players blast devs over console FOV slider announcement ActivisionWarzone players have slammed the game\u2019s developers over the confirmation that there will be no field-of-view (FOV) slider added to the battle royale on console, describing it as an \u201cinfuriating disappointment\u201d. Few features have been as in demand amongst Warzone players as a FOV slider on console. The mechanic, which features as a standard feature on PC versions of Warzone, enables players to adjust their field-of-view to be slightly more zoomed in or zoomed out. In short, it enables players to customize exactly how their game looks whilst playing, with wider FOVs allowing a broader gameplay perspective. However, Activision recently poured cold water on console players\u2019 hopes, stating that no FOV slider will come to consoles in Warzone. Their reasons related to performance drops on previous generation consoles (PS4\/Xbox One), as well as stating that a FOV slider would disproportionately benefit high-skill players. Developers also confirmed that last-gen consoles are currently the biggest player base. For FOV, when asked &#8220;&#8221;why not next-gen FOV slider?&#8221;&#8221; they said: &#8220;&#8221;we don&#8217;t want to further increase the skill gap.&#8221;&#8221; Also said &#8220;&#8221;FOV slider benefits high skilled players mainly&#8221;&#8221; \u2014 CharlieIntel (@charlieINTEL) February 11, 2022 The response from console players \u2013 especially those on next-gen platforms that do not experience the performance drops \u2013 was overwhelmingly negative, with many criticizing the decision as unfair on console users and protecting the BR\u2019s worst players. One user, for example, claimed that Activision are \u201cintentionally f**king next gen console owners.\u201d Another replied: \u201cSurprising? No. Infuriating disappointment? Oh yeah.\u201d One player also highlighted perceived hypocrisy from Activision, saying: \u201cThe problem with this particular statement is them saying that they strive for the game to be optimized and smooth to run. Meanwhile it\u2019s been unplayable on next gen consoles\u2026 major bugs are not fixed, yet any quick update or bug that gives any advantage to the players is fixed within literally 12-24 hours.\u201d Comment byu\/Snowbunny236 from discussion inCODWarzone Many users, though, pointed out that they are likely saving the feature for Warzone 2, the BR sequel that was officially confirmed earlier in February. One said: \u201cThey\u2019re saving it for Warzone 2, clearly intentional and creates a bigger draw to it when it releases. Kinda scummy but I wouldn\u2019t expect anything else from them.\u201d A guaranteed FOV slider with Warzone 2 is not confirmed, but details about the anticipated BR sequel are piling up now it has been confirmed. Plenty of players are clearly hoping for one.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Warzone players blast devs over console FOV slider announcement ActivisionWarzone players have slammed the game\u2019s developers over the confirmation that there will be no field-of-view (FOV) slider added to the battle royale on console, describing it as an \u201cinfuriating disappointment\u201d. Few features have been as in demand amongst Warzone players as a FOV slider on [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-33732","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/33732","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=33732"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/33732\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=33732"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=33732"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=33732"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}