{"id":33760,"date":"2025-01-28T15:42:57","date_gmt":"2025-01-28T15:42:57","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/warzone-players-call-for-major-movement-nerfs-in-season-4-dexerto\/"},"modified":"2025-01-28T15:42:57","modified_gmt":"2025-01-28T15:42:57","slug":"warzone-players-call-for-major-movement-nerfs-in-season-4-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/warzone-players-call-for-major-movement-nerfs-in-season-4-dexerto\/","title":{"rendered":"Warzone players call for major movement nerfs in Season 4 &#8211; Dexerto"},"content":{"rendered":"<p>Warzone players call for major movement nerfs in Season 4 ActivisionCall of Duty: Warzone players are calling on developers Raven to make major adjustments to the battle royale\u2019s movement system ahead of Season 4, claiming that it is currently far too easy to maintain your aim while moving. Despite the integration of Black Ops Cold War and Vanguard content in one place, Warzone\u2019s movement system remains almost identical to when the game first launched during the life cycle of Modern Warfare 2019. That means it largely follows the standard Call of Duty formula, with sliding, jumping, and mantling all essential to master if players want to dominate games. However, fans are demanding changes to the game\u2019s movement ahead of Season 4 or, at worst, Warzone 2. In a June 10 Reddit post, player \u2018semper_crayons\u2018 said: \u201csliding and jumping should significantly reduce accurately.\u201d They captioned their image with: \u201cI know it. You know it.\u201d Currently, players\u2019 aim is not penalized at all when they jump or slide. They are even able to ADS while jumping, making them a considerably harder target to hit but experiencing no downsides in terms of accuracy. Despite it following standard Call of Duty movement logic, the post amassed over 2,000 upvotes as of the publication of this article, indicating widespread support for such changes. One player echoed the OP\u2019s sentiment, saying: \u201cNobody gives a f**k about realism it\u2019s just not fun to play against people who can kill you with 100% accuracy while never needing to stop.\u201d Some did offer counter-points though, stating that Call of Duty has always been an \u201carcade\u201d shooter rather than one based on realism. As a result, unrealistic mechanisms that maintain game speed and ensure regular engagements should be accepted, even if they can be slightly overpowered. It\u2019s ultimately up to Raven whether they make changes ahead of Season 4. There is already much in the pipeline and players\u2019 requests for movement overhauls may come slightly too late. That doesn\u2019t mean we won\u2019t see them in a future season or Warzone 2, though.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Warzone players call for major movement nerfs in Season 4 ActivisionCall of Duty: Warzone players are calling on developers Raven to make major adjustments to the battle royale\u2019s movement system ahead of Season 4, claiming that it is currently far too easy to maintain your aim while moving. Despite the integration of Black Ops Cold [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-33760","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/33760","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=33760"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/33760\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=33760"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=33760"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=33760"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}