{"id":34044,"date":"2025-01-28T15:44:44","date_gmt":"2025-01-28T15:44:44","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/warzone-players-slam-game-breaking-animations-in-the-haunting-event-dexerto\/"},"modified":"2025-01-28T15:44:44","modified_gmt":"2025-01-28T15:44:44","slug":"warzone-players-slam-game-breaking-animations-in-the-haunting-event-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/warzone-players-slam-game-breaking-animations-in-the-haunting-event-dexerto\/","title":{"rendered":"Warzone players slam game-breaking animations in The Haunting event &#8211; Dexerto"},"content":{"rendered":"<p>Warzone players slam game-breaking animations in The Haunting event ActivisionWarzone\u2019s The Haunting event has huge cross-screen animations and loud sounds that trigger at random. Though it might be fitting for a Halloween mode, players are fuming at the new game-breaking effects. The seasonal update for Warzone resurrected a fan-favorite limited timed mode with The Haunting. Raven Software cautioned players in the patch notes that this year\u2019s iteration would \u201cset aside traditional competition for a true test of resolve amid fear.\u201d They even added an additional (and literal) warning that the spooky LTM would feature frightening situations, flashing lights, loud sounds, and unexpected shocks. This year\u2019s \u2018The Haunting\u2019 mode was clearly made to prioritize fun and scary gameplay amid Warzone\u2019s other playlists. But fans aren\u2019t keen on the latest changes. Warzone players slam The Haunting animations \u201cThank you Activision for making this very fun game mode,\u201d one player sarcastically wrote. \u201cThese animations are not annoying at all.\u201d Their attached clip showed one of The Haunting\u2019s special animations for the event with a flaming skull ripping across the screen before they were gunned down. It\u2019s one of the new effects in the special mode that Raven warned about but its direct impact on gameplay can instantly end a run. Read more: CoD Mobile Season 9 Nightmare update &#8211; In that instance, the player was even using an ultrawide screen where they were able to peak around parts of the skull until it took up the entire monitor. NRG Warzone pro Joseph \u2018JoeWo\u2019 Wohala saw one of these moments and was equally dumbfounded since it led to his death shortly after as well. These are intentionally intrusive animations that are integrated into the gameplay. Maybe that\u2019s something players will learn to love throughout the Halloween event but people are currently slamming the devs for more than one reason. \u201cThe part that bugs me is how low quality the animations are\u2026 like wtf?\u201d another player said. \u201cThis is Activision. They have enough money to make it high quality.\u201d The Haunting will run until November 2 in Warzone and we\u2019ll see if Ravensoft takes early feedback for quick fixes to the once-beloved game mode.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Warzone players slam game-breaking animations in The Haunting event ActivisionWarzone\u2019s The Haunting event has huge cross-screen animations and loud sounds that trigger at random. Though it might be fitting for a Halloween mode, players are fuming at the new game-breaking effects. The seasonal update for Warzone resurrected a fan-favorite limited timed mode with The Haunting. [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-34044","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/34044","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=34044"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/34044\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=34044"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=34044"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=34044"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}