{"id":34061,"date":"2025-01-28T15:44:50","date_gmt":"2025-01-28T15:44:50","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/warzone-players-split-over-gulags-most-annoying-feature-dexerto\/"},"modified":"2025-01-28T15:44:50","modified_gmt":"2025-01-28T15:44:50","slug":"warzone-players-split-over-gulags-most-annoying-feature-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/warzone-players-split-over-gulags-most-annoying-feature-dexerto\/","title":{"rendered":"Warzone players split over Gulag\u2019s most \u201cannoying\u201d feature &#8211; Dexerto"},"content":{"rendered":"<p>Warzone players split over Gulag\u2019s most \u201cannoying\u201d feature ActivisionCall of Duty: Warzone players are divided by one of the Gulag\u2019s most irritating features \u2013 stun grenades \u2013 and whether Infinity Ward should look at removing them entirely. Infinity Ward\u2019s venture into the battle royale genre has garnered over 30 million players within its first 10 days. 150 player lobbies, an innovative in-game economy system and a fresh take on respawning \u2014 the developers certainly pulled out all of the stops. However, it is the latter (more specifically the Gulag) which has players vexed. Warzone\u2019s first ditch attempt at respawning, where players go head-to-head in an intense gunfight to the death, has sparked debate about a basic feature. The issue that has got Warzone\u2019s players arguing, is whether stun grenades should be permitted in the Gulag whatsoever. Players spawn with a random loadout, typically designed for close-quarters combat. And in such a small area, players are becoming increasingly frustrated that stuns are included within the Gulag meta. A simple search on the Warzone subreddit shows that plenty of players are against the inclusion of the feature. One Reddit user even claimed that it is a \u201cdeath sentence as soon as it hits you\u201d in their post. Another player claimed that their use in the Gulag requires \u201cno skill\u201d by protesting that throwing stun grenades revolves entirely around luck. Although Tigermanner raised a valid point, some within the community were quick to defend the use of stun grenades, such as one Redditor who commented on the post stating: \u201cSee I\u2019m okay with grenades and claymores, since a grenade is easily dodgeable.\u201d While in another post on the subreddit, plenty were quick to throw stun grenades under the proverbial bus, with one player commenting: \u201cMy main gripe is just stuns; if I get stunned there\u2019s nothing I can do. I literally can\u2019t look around or anything for like five seconds. Remove stuns and Gulag is a million times better.\u201d GuyOw aptly summarized their thoughts on their typical Gulag interaction, while also expressing their frustrations with the meta. \u201cI understand having a grenade to flush out camping, but [right now] it feels like the first person to throw their stun wins.\u201d On the same side of the fence, another player insisted that stuns were \u201ctoo strong\u201d in the Gulag, which seemed to reiterate the general consensus (after receiving 92% upvotes), with a fellow Redditor agreeing and labeling their use as \u201cannoying.\u201d It appears that the use of stun in the Gulag has the vast majority of the Warzone community divided \u2014 with some advocating their use, while others are calling for Infinity Ward to take action. The votes are in: Stuns out! Call of Duty players have spoken\u2026 Stuns should be removed from Warzone\u2019s Gulag. A whopping 9,070 votes saw a landslide 70% of the Battle Royale\u2019s players voting against stuns \u2014 which echoes the thoughts of plenty in the Warzone subreddit.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Warzone players split over Gulag\u2019s most \u201cannoying\u201d feature ActivisionCall of Duty: Warzone players are divided by one of the Gulag\u2019s most irritating features \u2013 stun grenades \u2013 and whether Infinity Ward should look at removing them entirely. Infinity Ward\u2019s venture into the battle royale genre has garnered over 30 million players within its first 10 [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-34061","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/34061","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=34061"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/34061\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=34061"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=34061"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=34061"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}