{"id":34109,"date":"2025-01-28T15:45:08","date_gmt":"2025-01-28T15:45:08","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/warzone-players-want-further-stim-changes-after-season-3-nerf-dexerto\/"},"modified":"2025-01-28T15:45:08","modified_gmt":"2025-01-28T15:45:08","slug":"warzone-players-want-further-stim-changes-after-season-3-nerf-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/warzone-players-want-further-stim-changes-after-season-3-nerf-dexerto\/","title":{"rendered":"Warzone players want further Stim changes after Season 3 nerf &#8211; Dexerto"},"content":{"rendered":"<p>Warzone players want further Stim changes after Season 3 nerf ActivisionWarzone players are demanding further Stim Shot changes following the long-awaited nerf they received in the Season 3 Reloaded patch, which altered the equipment\u2019s slide modifier and damage intake. Season 3 Reloaded brought a breath of fresh air to Warzone, with the arrival of new weapons, a mine cart travel system, and many other changes that were released with the massive patch. More notably, the long-awaited Stim Shot nerf also arrived with the new update. After they caused a disturbance in the battle royale, with players being able to escape what would sometimes be considered, the devs finally took action. However, the Warzone community believes further changes may be needed if players continue to use the Stim Shots incorrectly. In a May 27 Reddit thread, Warzone player \u2018Crimerapfan\u2019 explained his seemingly unpopular opinion about the Stim Shot changes. \u201cIn my opinion, the Stim nerf shouldn\u2019t be that big of a deal, it also shouldn\u2019t come as much of a surprise,\u201d said the player. \u201cIt was definitely overpowered and the only ones who are complaining are the ones who exploited the excess slide distance and speed and do all that glitchy moving and sh*t,\u201d the player added. \u201cThose same people will also claim \u2018skill\u2019. \u201cIf it\u2019s truly a skill, the nerf wouldn\u2019t affect you too much. Skill doesn\u2019t just magically disappear, due to a slight inventory change, right?\u201d According to others, the Stim nerf in the Reloaded patch actually didn\u2019t seem to change much at all. \u201cI\u2019m a huge fan of using stims and the nerf\u2026 didn\u2019t really change sh*t,\u201d replied one fan in the comments. \u201cThey\u2019re still extremely useful.\u201d As noted by another in the replies, the Stims are supposed to be used to keep you going in longer fights. However, if they continue to be used to give players a boost before a fight, and give the ability to evade enemies, further changes may be needed. \u201cThey weren\u2019t designed to juice you up before a confrontation, they\u2019re designed to keep you going between multiple or prolonged confrontations. If people continue using them the way they\u2019re currently used, then they\u2019re obviously still broken and need nerfing further,\u201d they said. With many seemingly agreeing that the Stim Shot changes were definitely needed, It\u2019ll be interesting to see if it receives further changes by the devs in the next patch.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Warzone players want further Stim changes after Season 3 nerf ActivisionWarzone players are demanding further Stim Shot changes following the long-awaited nerf they received in the Season 3 Reloaded patch, which altered the equipment\u2019s slide modifier and damage intake. Season 3 Reloaded brought a breath of fresh air to Warzone, with the arrival of new [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-34109","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/34109","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=34109"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/34109\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=34109"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=34109"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=34109"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}