{"id":34243,"date":"2025-01-28T15:45:59","date_gmt":"2025-01-28T15:45:59","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/warzone-ranked-play-rewards-divisions-how-it-works-dexerto\/"},"modified":"2025-01-28T15:45:59","modified_gmt":"2025-01-28T15:45:59","slug":"warzone-ranked-play-rewards-divisions-how-it-works-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/warzone-ranked-play-rewards-divisions-how-it-works-dexerto\/","title":{"rendered":"Warzone Ranked Play: Rewards, divisions &#038; how it works &#8211; Dexerto"},"content":{"rendered":"<p>Warzone Ranked Play: Rewards, divisions &#038; how it works ActivisionWarzone Ranked Play is back again in Season 5 Reloaded, with more rewards for you to earn. Here\u2019s everything you need to know, including how it works, the SR system, current restrictions, and what divisions you can climb to. Ranked Play made its debut in Warzone 2, finally introducing a true competitive mode to Call of Duty\u2019s battle royale. It took a short break before reappearing following MW3\u2019s integration back in December. A ranked game mode for Urzikstsan hasn\u2019t been added yet but is planned for the future. Until then, all Ranked Play matches will take place on the reimagined Rebirth Island, which brings back one of Warzone\u2019s most iconic maps. As for how Ranked Play is holding up in Season 5 Reloaded, the competitive mode is still going strong, offering new rewards for you to earn and show off. That includes exclusive weapon camos and operator skins that can\u2019t be gotten elsewhere. All Ranked Play Divisions You can progress through eight Skill Divisions by reaching various SR milestones. The current Divisions and SR requirements for each of them are as follows: Bronze \u2013 Starting Division &#8211; Silver \u2013 900 SR &#8211; Gold \u2013 2,100 SR &#8211; Platinum \u2013 3,600 SR &#8211; Diamond \u2013 5,400 SR &#8211; Crimson \u2013 7,500 SR &#8211; Iridescent \u2013 10,000 SR &#8211; Top 250 \u2013 10,000+ SR &#8211; How the SR System works in Ranked Play Skill Rating determines a player\u2019s placement during the season across eight divisions with everyone starting in Bronze 1 with 0 Skill Rating. Players progress through higher divisions by reaching specific SR thresholds. Each division has three tiers except for the top two, Iridescent and Top 250. Gaining SR Players primarily earn SR by getting kills and assists but it is also earned each time a teammate gets a kill. The SR received for each kill and assist increases when fewer people are alive with the amount going up to over 10 when three squads remain. Another way you can earn SR is to survive longer in your matches. SR is rewarded based on final placement in a match with first place earning 100 and the top 12 all earning 20 each. Bonus SR can be earned by completing Seasonal Challenges for the first time like winning a match or getting 100 kills or assists. However, these are one-time rewards that cannot be earned again after completion until next season. Losing SR While there are many ways to gain SR it can also be lost just as easily. There are two ways to lose SR in Warzone Ranked Play, Deployment Fees and Death Fees. You\u2019ll need to spend SR for each deployment into a match. The lone exception to this is if you are in Bronze, but Silver Division players and up have to pay the following to play Warzone Ranked Play: Silver I: -10 SR &#8211; Silver II: -14 SR &#8211; Silver III: -18 SR &#8211; Gold I: -23 SR &#8211; Gold II: \u2013 28 SR &#8211; Gold III: -33 SR &#8211; Platinum I: -39 SR &#8211; Platinum II: -45 SR &#8211; Platinum III: -51 SR &#8211; Diamond I: -58 SR &#8211; Diamond II: -65 SR &#8211; Diamond III: -72 SR &#8211; Crimson I: -80 SR &#8211; Crimson II: -90 SR &#8211; Crimson III: -100 SR &#8211; Iridescent &#038; Top 250: Starts at -110 SR to -280 SR &#8211; As for Death Fees, they start at Silver 1 and cause players to lose SR with each death. The penalty for each death is increased in each division tier with Iridescent players losing the most SR. The current Death Fee penalties are as follows: Silver I-III: -2 SR per Death &#8211; Gold I-III: -3 SR per Death &#8211; Platinum I-III: -4 SR per Death &#8211; Diamond I-III: -5 SR per Death &#8211; Crimson I-III: -6 SR per Death &#8211; Iridescent &#038; Top 250: -7 SR per Death &#8211; Ranked Play Rewards in Season 5 Reloaded You earn rewards in Warzone Ranked Play in three different ways: Ranked Rewards, Season Rewards, and End of Season Rewards. Ranked Rewards are generic rewards that can be earned in any season while Season Rewards are specific to the current season. Finally, End of Season Rewards are also exclusive to the current season but can only be claimed once the season ends. Universal Rewards These rewards are universal across all of Ranked Play\u2019s seasons. They never change and can only be earned once. Rank 05: \u2018Sweat Buggy\u2019 Vehicle Skin &#038; Calling Card &#8211; Rank 10: \u2018On the Rise\u2019 Animated Emblem &#038; Calling Card &#8211; Rank 15: \u2018Carrying the Squad\u2019 Weapon Sticker &#038; Calling Card &#8211; Rank 20: \u2018Team Player\u2019 Weapon Charm &#038; Calling Card &#8211; Rank 25: \u2018GOAT\u2019 Animated Emblem &#038; Calling Card &#8211; Rank 30: \u2018WZ Ranked Play\u2019 Weapon Camo &#038; Calling Card &#8211; Rank 35: \u2018WTB Teammate\u2019 Weapon Sticker &#038; Calling Card &#8211; Rank 40: \u2018Beamed\u2019 Large Weapon Decal &#038; Calling Card &#8211; Rank 45: \u2018You Tried\u2019 Weapon Charm &#038; Calling Card &#8211; Rank 50: \u201cWZ Ranked Veteran\u201d Operator Skin, Animated Emblem, and Animated Calling Card. &#8211; Seasonal Placement &#038; Challenge Rewards These rewards are exclusive to a set of seasonal challenges that task players with competing specific objectives. Placement Challenges Place in the Top 15, 25 times: \u2018WZ SR Monster\u2019 Weapon Decal &#8211; Place in the Top 5, 25 times: \u2018Pro Issue SOA Subverter\u2019 Weapon Blueprint &#8211; Place 1st: \u2018Straight Fire\u2019 Weapon Charm &#8211; &#8211; Kill &#038; Assist Challenges Get 25 Kills or Assists: \u2018WZ Season 5 Competitor\u2019 Weapon Sticker &#8211; Get 250 Kills or Assists: \u2018WZ Season 5\u2019 Loading Screen &#8211; Get 1,000 Kills or Assists: \u2018WZ Season 5 Ranked Veteran\u2019 Weapon Camo &#8211; &#8211; Season 5 Reloaded Rewards These rewards are specific to Season 5 Reloaded, and include a variety of cosmetics like emblems, calling cards, and operator skins. Bronze: \u201dWZ Season 5 Bronze\u2019 Emblem &#8211; Silver: \u2018WZ Season 5 Silver\u2019 Emblem &#8211; Gold: \u2018Gold Competitor\u2019 Operator Skin &#8211; Gold: \u2018WZ Season 5 Gold\u2019 Animated Emblem &#8211; Gold: \u2018WZ Season 5 Gold\u2019 Weapon Charm &#8211; Platinum: \u2018Platinum Competitor\u2019 Operator Skin &#8211; Platinum: \u2018WZ Season 5 Platinum\u2019 Animated Emblem &#8211; Platinum: \u2018WZ Season 5 Platinum\u2019 Weapon Charm &#8211; Diamond: \u2018Diamond Competitor\u2019 Operator Skin &#8211; Diamond: \u2018WZ Season 5 Diamond\u2019 Animated Emblem &#8211; Diamond: \u2018WZ Season 5 Diamond\u2019 Weapon Charm &#8211; Crimson: \u2018Crimson Competitor\u2019 Operator Skin &#8211; Crimson: \u2018WZ Season 5 Crimson\u2019 Animated Emblem &#8211; Crimson: \u2018WZ Season 5 Crimson\u2019 Weapon Charm &#8211; Iridescent: \u2018Iridescent Competitor\u2019 Operator Skin &#8211; Iridescent: \u2018WZ Season 5 Iridescent\u2019 Animated Emblem &#8211; Iridescent: \u2018WZ Season 5 Iridescent\u2019 Weapon Charm &#8211; Iridescent: \u2018WZ Season 5 Iridescent\u2019 Animated Calling Card &#8211; Top 250: \u2018Top 250 Competitor\u2019 Operator Skin &#8211; Top 250: \u2018WZ Season 5 Top 250\u2019 Weapon Charm &#8211; Top 250: \u2018WZ Season 5 Top 250\u2019 Animated Calling Card &#8211; Top 250: \u2018MWIII Season #1 Overall\u2019 Animated Calling Card &#8211; All Ranked Play loadout restrictions Ranked Play has restrictions on what weapons and attachments are allowed in matches to make the mode more competitive. The exact rotation can change from season to season, but there will always be limits to what you can equip on your loadouts. These weapons, perks, and vehicles are currently restricted in Season 5: Banned Weapons Riot Shield &#8211; KV Broadside &#8211; MX Guardian &#8211; Haymaker &#8211; Riveter &#8211; All Launchers &#8211; Banned Attachments Snakeshot ammo &#8211; Dragon\u2019s Breath ammo &#8211; JAK Purifier &#8211; Corvus Torch &#8211; Maelstrom Dual Trigger &#8211; All Thermal Optics &#8211; Banned Perks Birdseye &#8211; \u2018Airman\u2019 perk package &#8211; \u2018Technician\u2019 perk package &#8211; \u2018Comms Vest\u2019 plate carrier &#8211; Banned Killstreaks &#038; Vehicles Mosquito Drone &#8211; All Turreted Ground Vehicles &#8211; All Turreted Aquatic Vehicles &#8211; That\u2019s everything you need to know about Warzone Ranked Play. To make sure your classes aren\u2019t holding you back in both Ranked Play and regular playlists, check out the best Warzone loadouts, as well as the assault rifles, submachine guns, and sniper rifles that are dominating the meta.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Warzone Ranked Play: Rewards, divisions &#038; how it works ActivisionWarzone Ranked Play is back again in Season 5 Reloaded, with more rewards for you to earn. Here\u2019s everything you need to know, including how it works, the SR system, current restrictions, and what divisions you can climb to. Ranked Play made its debut in Warzone [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-34243","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/34243","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=34243"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/34243\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=34243"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=34243"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=34243"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}