{"id":34733,"date":"2025-01-28T15:49:03","date_gmt":"2025-01-28T15:49:03","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/what-is-loudness-equalization-in-modern-warfare-2-controversial-cdl-audio-setting-explained-dexerto\/"},"modified":"2025-01-28T15:49:03","modified_gmt":"2025-01-28T15:49:03","slug":"what-is-loudness-equalization-in-modern-warfare-2-controversial-cdl-audio-setting-explained-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/what-is-loudness-equalization-in-modern-warfare-2-controversial-cdl-audio-setting-explained-dexerto\/","title":{"rendered":"What is Loudness Equalization in Modern Warfare 2? Controversial CDL audio setting explained &#8211; Dexerto"},"content":{"rendered":"<p>What is Loudness Equalization in Modern Warfare 2? Controversial CDL audio setting explained ActivisionCall of Duty\u2019s \u2018Loudness Equalization\u2019 setting in Modern Warfare 2 has created quite a buzz, especially within the COD League. But what is it, how does it work and why is it controversial? The dynamics of Modern Warfare 2 gameplay is constantly evolving, with everything from snaking to perk packages making a grand entrance. These new mechanics, along with alterations to some old ones, have certainly managed to capture the attention of players around the globe. Recently, however, it\u2019s the \u2018Loudness Equalization\u2019 feature that\u2019s been under the spotlight. While some gamers have embraced it, others question its implementation, leading to tense debates. But what exactly is this sound equalization MW2 feature, how does it function, and what\u2019s the reason behind all the controversy? Modern Warfare 2 Loudness Equalization explained Loudness Equalization is a PC audio setting that players can enable in Modern Warfare 2. It is not an option for console players, so Xbox and PlayStation users cannot make the most of it. When default audio is equipped, enemy footsteps and direction are naturally obscured by other sounds and some degree of subjectivity. However, when Loudness Equalization is equipped, it balances audio direction and enemy noise. It makes opponent footstep audio much clearer and easier to pinpoint, so players can pre-aim and anticipate enemies as they approach. How to turn Loudness Equalization on in MW2 To enable the audio setting, it\u2019s incredibly simple. As previously mentioned, it can\u2019t be done on console. For PC players though, just follow the steps outlined below: Right-click the speaker icon on your taskbar and go to \u201cSounds\u201d. &#8211; In the \u201cPlayback\u201d tab find the device with a green tick mark (Your default device). &#8211; Right-click that device and go to \u201cProperties\u201d. &#8211; Select the \u201cEnhancements\u201d tab. &#8211; Make sure the \u201cLoudness Equalization\u201d setting is turned on. &#8211; Click \u201cOK\u201d to confirm the settings. &#8211; Head into a game with the enhanced audio. &#8211; To turn this setting back off simply follow the steps and deselect the \u201cLoudness Equalization\u201d. &#8211; Why is it controversial? Loudness Equalization in the CDL If it\u2019s a legitimate way to reconfigure your audio, then why is it controversial? The answer is essentially because it is considered overpowered, making it incredibly easy to hear and anticipate enemy positions and movements. Casual players can use it to their heart\u2019s desire but, in the Call of Duty League, it\u2019s not that simple. At LAN events, players use uniform PCs with pre-determined and consistent settings equipped. However, the same can\u2019t be said when it comes to online matches \u2013 like CDL Qualifiers. Here, there\u2019s no way to ensure players are not using the beneficial audio setting and it is technically allowed as an optional audio setting. We\u2019ve already seen OpTic Texas\u2019 Scump and Shotzzy criticize the \u201cscumbags\u201d using it \u2013 and other pros like Scrappy have blasted pros that knowingly use it. Only time will tell regarding this setting\u2019s controversy, but it\u2019s clear many aren\u2019t happy with it.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>What is Loudness Equalization in Modern Warfare 2? Controversial CDL audio setting explained ActivisionCall of Duty\u2019s \u2018Loudness Equalization\u2019 setting in Modern Warfare 2 has created quite a buzz, especially within the COD League. But what is it, how does it work and why is it controversial? The dynamics of Modern Warfare 2 gameplay is constantly [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-34733","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/34733","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=34733"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/34733\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=34733"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=34733"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=34733"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}