{"id":35024,"date":"2025-01-28T15:50:54","date_gmt":"2025-01-28T15:50:54","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/xclusiveaces-revamped-mw2-perk-system-gets-players-instant-approval-dexerto\/"},"modified":"2025-01-28T15:50:54","modified_gmt":"2025-01-28T15:50:54","slug":"xclusiveaces-revamped-mw2-perk-system-gets-players-instant-approval-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/xclusiveaces-revamped-mw2-perk-system-gets-players-instant-approval-dexerto\/","title":{"rendered":"XclusiveAce\u2019s revamped MW2 perk system gets players\u2019 instant approval &#8211; Dexerto"},"content":{"rendered":"<p>XclusiveAce\u2019s revamped MW2 perk system gets players\u2019 instant approval ActivisionCoD YouTuber TheXclusiveAce has unveiled what he would change about Modern Warfare 2\u2019s perk system, and players of the game think it\u2019s the perfect solution. Modern Warfare 2 stuck to the established CoD formula in some ways and sought to innovate it in others. One aspect of traditional multiplayer it revamped was the perk system. Where past iterations have let players pick three, MW2 lets players pick four. However, they start matches with two (Base perks) and earn the next two across the course of the match (Bonus &#038; Ultimate perks). This has come in for some criticism from the player base and, ahead of the delayed Season Two, CoD expert TheXclusiveAce has weighed in on the debate. In a January 20 video, the content creator outlined his issues with the current system and how he would change it. He explained: \u201cI think the initial intent of this system was to have your gameplay evolve throughout a match\u2026 [but] it feels much more like you\u2019re just being actively held back for an arbitrary reason until you earn the perks and now you\u2019ve unlocked the playstyle you wanted to play with from the beginning.\u201d Instead, Ace proposed three tiers of perks, with the first being \u201cplaystyle defining\u201d perks. The second tier would be bonuses for players to choose on top of their playstyle. The third tier would relate more to equipment or movement perks, like Scavenger and Ninja. MW2 players laud XclusiveAce\u2019s suggested perk system It seems to have gone down especially well with the player base. A Reddit post from one player was titled \u201cWe really need this reworked perk system\u201d and players flooded in to agree. The general consensus was, like Ace argued in his video, that the altered system would allow players to play how they want from the off, without random restrictions on perks. One fan, for example, wrote: \u201cThe most important part is removing the idiotic charge up system\u2026 I think his video here is spot on. One can dream.\u201d While Infinity Ward have been tight lipped about perk changes so far, they have promised Season Two will bring a host of community-driven changes. In the words of one Redditor, we can dream.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>XclusiveAce\u2019s revamped MW2 perk system gets players\u2019 instant approval ActivisionCoD YouTuber TheXclusiveAce has unveiled what he would change about Modern Warfare 2\u2019s perk system, and players of the game think it\u2019s the perfect solution. Modern Warfare 2 stuck to the established CoD formula in some ways and sought to innovate it in others. One aspect [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-35024","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/35024","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=35024"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/35024\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=35024"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=35024"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=35024"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}