{"id":37199,"date":"2025-01-28T16:05:01","date_gmt":"2025-01-28T16:05:01","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/valve-shuts-down-rumors-about-removing-configs-in-counter-strike-2-update-dexerto\/"},"modified":"2025-01-28T16:05:01","modified_gmt":"2025-01-28T16:05:01","slug":"valve-shuts-down-rumors-about-removing-configs-in-counter-strike-2-update-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/valve-shuts-down-rumors-about-removing-configs-in-counter-strike-2-update-dexerto\/","title":{"rendered":"Valve shuts down rumors about removing configs in Counter-Strike 2 \u2013 Update &#8211; Dexerto"},"content":{"rendered":"<p>Valve shuts down rumors about removing configs in Counter-Strike 2 \u2013 Update ValveValve has denied a rumor that they plan to remove config executable files from being used in Counter-Strike 2. With CS:GO now replaced by Counter-Strike 2, the community is coming up against various challenges adjusting to all the changes. One of the obvious focuses from Valve with CS2 has been making the experience for newer players more welcoming, but this has come at the cost of some of the tricks used by experienced players. Notably, options like left-handed ViewModel and cl_bob values are missing, functionality that was previously accessible through the in-game developer console. As frequent updates continue to roll out for CS2, speculation began that configs were on the chopping block, after SPUNJ and ropz both were convinced it was in Valve\u2019s plans. Valve has since squashed these rumors. Ropz says Valve will \u201c99%\u201d remove cfgs \u2013 Valve responds During a discussion on HLTV\u2019s Twitch channel, Counter-Strike caster Chad \u2018SPUNJ\u2019 Burchill theorized that Valve is planning to remove configs. Configs allow players to retain their settings, command lists, and more, in a file, which can then be implemented with an execute command in-game. This is used by players to transfer their settings between systems, or to execute a set of practice commands at once in a practice server, as well as various other uses. \u201cThey [Valve] will do it,\u201d SPUNJ said. \u201cI am almost 100% certain. They want to make it so that when your settings are done when you go to another computer, your settings will carry across.\u201d In the chat, FaZe Clan player Robin \u2018ropz\u2019 Cool confirmed he had heard the same. \u201cYeah they are probably removing cfg\u2019s which is quite f**ked, rumours are out,\u201d he said. Later in the stream, ropz confirmed again, stating \u201cThey will do it 99%, there is already \u201ccloud\u201d cfg files.\u201d This would mean that the cfg files, such as settings, would be saved to the cloud, rather than the local system, removing the need for settings configs. Valve denies any plans to remove cfg\/execs in CS2 Following the comments from SPUNJ and ropz, the community began to worry \u2013 prompting one to simply email a Valve developer, who, somewhat surprisingly, responded. \u201cHello, there is a rumor going around that Valve will remove autoexec and config and I would like to ask you if this is true,\u201d user @gamersdont asked. The response came, \u201cWe don\u2019t have any plans to remove the ability for users to create autoexecs or configs.\u201d The email was verified by reliable data miner and leaker gabefollower. Removing autoexec configs would remove a host of functionality, such as binding keys to certain functions, for things like jump throws, radar zoom changes, and countless other options.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Valve shuts down rumors about removing configs in Counter-Strike 2 \u2013 Update ValveValve has denied a rumor that they plan to remove config executable files from being used in Counter-Strike 2. With CS:GO now replaced by Counter-Strike 2, the community is coming up against various challenges adjusting to all the changes. One of the obvious [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-37199","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/37199","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=37199"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/37199\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=37199"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=37199"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=37199"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}