{"id":37392,"date":"2025-01-28T16:06:18","date_gmt":"2025-01-28T16:06:18","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/blasts-director-of-operations-on-maintaining-integrity-with-online-csgo-dexerto\/"},"modified":"2025-01-28T16:06:18","modified_gmt":"2025-01-28T16:06:18","slug":"blasts-director-of-operations-on-maintaining-integrity-with-online-csgo-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/blasts-director-of-operations-on-maintaining-integrity-with-online-csgo-dexerto\/","title":{"rendered":"BLAST\u2019s director of operations on maintaining integrity with online CSGO &#8211; Dexerto"},"content":{"rendered":"<p>BLAST\u2019s director of operations on maintaining integrity with online CSGO BLAST\u201cThis time last year our rulebook and our whole setup were based on LAN events,\u201d BLAST\u2019s director of operations and production Andrew Haworth told Dexerto. \u201cWe hadn\u2019t really done a huge amount of work on how that would be replicated in an online world.\u201d Earlier this year, with the global health situation emerging, governments all around the world were forced to reduce the feasibility of hosting events, and thus, they were moved online \u2014 halfway through a tournament, in some cases. Prior to the restrictions, tournament organizer BLAST managed to host their first big competition of the year in February, impressing many and unknowingly hosting what would be one of the only prominent offline events in the 2020 Counter-Strike calendar. They didn\u2019t have the same privilege later in the year, however, as limitations had yet to be permanently relaxed in many locations. Nonetheless, they went on with their plans to host the BLAST Premier Fall Series, albeit online. Another layer of absurdity was added as a factor of hosting an event, and that was the revelation of a spectating bug that spanned multiple years. With the Esports Integrity Commission \u2014 a body devised to maintain the integrity of competitive gaming \u2014 issuing bans to dozens of coaches, integrity questions were more prominent than ever during an online era, no less, where it\u2019s harder to monitor the activity of teams and their coaches. Haworth\u2019s background working on major music festivals and the Olympics Games means he\u2019s no stranger to crafting contingency plans to put in place in case of a problem arising. Prior to hosting the Fall Series, they went through sessions of scenario testing with key department leads to devise numerous methods of still getting the job done. Considering BLAST have deployed everything at their disposal to maintain competitive integrity within their events, Dexerto spoke with Haworth to see how they adapted their processes to move to a remote production while monitoring the gameplay itself both in and out of the server. Going back to esports\u2019 roots \u201cWe were fairly lucky in the timing of the outbreak, we just finished our Spring Series in February and didn\u2019t have another live event till the end of May,\u201d he said. \u201cOther tournament organizers didn\u2019t and were thrown into that halfway through a show. We had a bit of time, purely by luck, to have a look at what we need to do for our Spring Showdown and our Spring Final.\u201d While esports, like most other sports, is fundamentally an entertainment product, the need for competitive integrity is essential. Fans tune in to watch the best players in the world face off against each other, and that\u2019s no different during an era of online competition. \u201cIf the fans don\u2019t have faith in what we\u2019re putting on if our broadcasters and sponsors don\u2019t have faith in what we\u2019re putting on, and the teams ultimately lose faith in it, then none of us can stand behind it proudly,\u201d Haworth said. \u201cSo competitive integrity is in integral to what we do, none of us are arrogant enough to think that we\u2019re perfect in that. \u201cThere may be things that we\u2019re doing now that we\u2019ll review and determine haven\u2019t worked quite as well or are not effective. Some of the things that we have done we want to ensure, while maintaining competitive integrity at all times, doesn\u2019t affect the performance of play. We don\u2019t want to be taking up computer performance for the matches because that isn\u2019t going to gain the right tone with anybody.\u201d With a change in circumstance comes a need to change the parameters in which events are run, and that filters all the way down to the gameplay itself. BLAST saw the need to adapt their guidelines early in the year, when LAN events no longer seemed possible, so all of the teams were on the same page. \u201cThe rulebook gets issued at the start of every season, we generally review it and update it after every event,\u201d Haworth said. \u201cWe did less of that last year \u2014 I think we only made one or two slight revisions from Spring Series into Spring Showdown because the former was very much for a LAN. We also have our competitive integrity policy, which is broadly drawn out of the rulebook and is a short, sharp summary to articulate to what we do. That\u2019s on our website. We\u2019ve worked with experienced tournament officials that have worked with other tournament organizers and in other settings, it\u2019s important to us that they can see elsewhere what has worked, and equally what hasn\u2019t worked, so we can pick up best practices.\u201d From bad to worse All partners of ESIC \u2014 including the likes of ESL and DreamHack \u2014 vow to enforce rulings decided upon by the commission, and that was no different for BLAST. The spectating exploit utilized by at least 37 coaches rocked the CS:GO community and certainly begged the question as to what tournament organizers are doing to ensure fair play is had at all times. Moving online adds another layer of difficulty to constantly and accurately monitoring the matches played, especially considering tournament officials can\u2019t be present to see how teams are operating with their own two eyes. BLAST believes they\u2019ve reached the pinnacle of monitoring at this precise moment. \u201cSome of the measures we put in place aren\u2019t perfect but they\u2019re the best available solution we\u2019ve found so far,\u201d Haworth told Dexerto. \u201cThere are methods that we\u2019re developing and evolving. We are confident that the measures we have in place currently are giving the desired result in not allowing anybody to manipulate the system or take advantage of it. \u201cFrom a coaching bug point of view, the player cams that we\u2019ve put in place have been a really useful feature. That\u2019s something that we looked at, to start with, as a broadcast feature that had some great context and depth. It grew into something that we now utilize to ensure we can see what players are doing. \u201cWe\u2019ve worked with players on camera angles, we have down-the-line shots, coaches have cameras on them and we listen to TeamSpeak for both a broadcast feature and in terms of integrity,\u201d he continued. \u201cThe MOss system is far from perfect but it allows us to know what\u2019s open on someone\u2019s computer, there\u2019s a report sent to us post-match with that information. Moving forward in the face of adversity Despite having what they believe is a solid solution to both playing online and safeguarding the integrity of the tournament, it would be understandable if a tournament organizer decided to postpone an event due to the recent exploit revelation and subsequent disciplinary rulings. Haworth ensured Dexerto, however, that that wasn\u2019t an eventuality BLAST considered. \u201cWe\u2019ve never really moved our date around. We put our 21 days in the international calendar [that\u2019s shared by all CS:GO tournament organizers] in April this year to try and provide full transparency,\u201d he said. \u201cWe worked on this straight after the Spring Final, there were a couple of bits that we thought we could include like the coach cams but there were also a couple of things that weren\u2019t ready for the Fall Series. We played around with them but wasn\u2019t sure if it would cause performance issues on players\u2019 PCs so we didn\u2019t want to risk it.\u201d There\u2019s not the only difficulty in providing a fair and stable environment for the players, BLAST have plenty of staff that are needed to execute a full production. Having staff at home using personal internet lines isn\u2019t the most confidence-inducing prospect, but the company has managed to execute a means of working that allows for maximum efficiency given the circumstances. While online play, and the copious amount of events that are taking place, may not be ideal, esports has proven to be resilient in the face of extreme and unpredictable challenge. The Fall Series was revered by industry professionals and Counter-Strike fans alike, but it\u2019s clear that BLAST are not resting on their laurels leading up to the next phase of the competition.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>BLAST\u2019s director of operations on maintaining integrity with online CSGO BLAST\u201cThis time last year our rulebook and our whole setup were based on LAN events,\u201d BLAST\u2019s director of operations and production Andrew Haworth told Dexerto. \u201cWe hadn\u2019t really done a huge amount of work on how that would be replicated in an online world.\u201d Earlier [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-37392","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/37392","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=37392"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/37392\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=37392"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=37392"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=37392"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}