{"id":37559,"date":"2025-01-28T16:07:24","date_gmt":"2025-01-28T16:07:24","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/csgo-april-23-patch-notes-cache-update-new-warmup-maps-vertigo-fix-dexerto\/"},"modified":"2025-01-28T16:07:24","modified_gmt":"2025-01-28T16:07:24","slug":"csgo-april-23-patch-notes-cache-update-new-warmup-maps-vertigo-fix-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/csgo-april-23-patch-notes-cache-update-new-warmup-maps-vertigo-fix-dexerto\/","title":{"rendered":"CSGO April 23 patch notes: Cache update, new Warmup maps, Vertigo fix &#8211; Dexerto"},"content":{"rendered":"<p>CSGO April 23 patch notes: Cache update, new Warmup maps, Vertigo fix ValveThe Counter-Strike battlefield is changing \u2014 well, at least the maps are. Six maps have come under the microscope in CS:GO latest update, including an update to Cache, and two new Warmup maps for Overpass and Nuke in Wingman. With weapon balance in a seemingly good spot after April 10\u2019s update, Valve has been targeting maps in the recent patches for CS:GO. April 16\u2019s update shipped optimization changes for nine of the active maps, and April 23\u2019s rendition is following on from that, with changes to another six battlegrounds. Release Notes for today are up. Nuke and Overpass have had the new 1v1 Warmup mode added in Wingman. This and updates to a number of maps can be found here: https:\/\/t.co\/yRyNGgefWx \u2014 CS2 (@CounterStrike) April 23, 2020 Cache lighting fixes A number of visibility and lighting fixes have been shipped for Cache, raising suspicions about the map\u2019s possible return to the Active Duty Pool. The map\u2019s visual update back in October 2019 added a lot of greenery to the map, but made visibility with some of the new Agent skins close to zero. These changes have helped reduce the blending in some areas, especially in mid. Both of the bombsites, and the main entrances to them, have undergone lighting updates too. This is on top of some fixes to certain textures and elements, and an overall optimization update to the map. Nuke and Overpass added to Wingman Warmup Nuke and Overpass join Train and Vertigo as the next two maps to receive 1v1 arenas in CS:GO. The Wingman Warmup zones have proven to be a hit with players, and Valve is looking to roll them out across Wingman, and possibly other modes too. There was also a small clipping fix for Overpass pushed through in the update, so you won\u2019t have to worry about getting stuck on the dumpster at A site. Vertigo received a couple of small map fixes, including squashing visual bugs and removing some gaps in textures. Anubis and Chlorine were also touched up in the latest patch, although it\u2019s nothing game-changing. Chlorine will now use different default CT models, while Anubis has had its radar updated after last patch\u2019s changes. You can find the full CS:GO April 23 patch notes below. CS:GO April 23 patch notes Maps Chlorine Changed default CT faction to FBI. &#8211; Anubis Latest version of radar. &#8211; Cache Improved visibility map-wide. &#8211; Brightened hiding spot near sandbags. &#8211; Brightened A Main. &#8211; Brightened B Main. &#8211; Brightened target placed in corner under B Heaven. &#8211; Reduced visual noise. &#8211; Reduced foliage clutter. &#8211; Speculative fix to ragdolls floating on the A Bombsite. &#8211; Optimizations. &#8211; Adjusted HDR settings. &#8211; Overpass Added 1v1 mode to warmup when playing Wingman. &#8211; Fixed clipping on dumpster at A site. &#8211; Nuke Added 1v1 mode to warmup when playing Wingman. &#8211; Radar now uses new graphical style. &#8211; Vertigo Fixed gap under box on B site. &#8211; Added ramp-clipping to side of box. &#8211; Fixed some minor graphical bugs. &#8211;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>CSGO April 23 patch notes: Cache update, new Warmup maps, Vertigo fix ValveThe Counter-Strike battlefield is changing \u2014 well, at least the maps are. Six maps have come under the microscope in CS:GO latest update, including an update to Cache, and two new Warmup maps for Overpass and Nuke in Wingman. With weapon balance in [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-37559","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/37559","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=37559"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/37559\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=37559"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=37559"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=37559"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}