{"id":37599,"date":"2025-01-28T16:07:40","date_gmt":"2025-01-28T16:07:40","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/csgo-code-found-in-dota-2-hints-at-smoke-grenade-fix-in-source-2-port-dexerto\/"},"modified":"2025-01-28T16:07:40","modified_gmt":"2025-01-28T16:07:40","slug":"csgo-code-found-in-dota-2-hints-at-smoke-grenade-fix-in-source-2-port-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/csgo-code-found-in-dota-2-hints-at-smoke-grenade-fix-in-source-2-port-dexerto\/","title":{"rendered":"CSGO code found in Dota 2 hints at smoke grenade fix in Source 2 port &#8211; Dexerto"},"content":{"rendered":"<p>CSGO code found in Dota 2 hints at smoke grenade fix in Source 2 port ValveA long-awaited fix to the smoke grenade outline bug could be on its way to CS:GO after the Source 2 port, after strings of updated grenade particles were found in a recent Dota 2 update. Source 2 is coming to CS:GO soon. The new engine is set to modernize the almost-decade-old FPS title, and help improve the game in the long run. Players shouldn\u2019t expect a drastic change from the Counter-Strike they know and love. However, it should iron out some kinks and, most notably, there\u2019s reason to believe a major bug with smoke grenades is going to be left in Source 1. new &#8220;&#8221;csgo&#8221;&#8221; strings in the latest MAJOR dota 2 update: csgo_show_indexed_light_indices csgo_show_lod_origin csgo_show_nonfogging_cached_lights csgo_single_light_fast_path_sun_cascade_vignetteplus, there is new particle effect for &#8220;&#8221;smoke grenade&#8221;&#8221; entity pic.twitter.com\/u2V9FPtcRw \u2014 Gabe Follower (@gabefollower) May 25, 2020 The code shows some new lighting and particle effects for CS:GO being added in the recent Dota 2 Battle Pass update. The four string they uncovered are as follows: \u201ccsgo_show_indexed_light_indices\u201d &#8211; \u201ccsgo_show_lod_origin\u201d &#8211; \u201ccsgo_show_nonfogging_cached_lights\u201d &#8211; \u201ccsgo_single_light_fast_path_sun_cascade_vignette\u201d &#8211; All of these point towards possibly fixing some of CS:GO\u2019s lighting issues, as well as implementing an entirely new system for shadows. However, dataminers like \u2018wickedplayer494\u2019 have told players to be somewhat skeptical of the \u2018new\u2019 commands. \u201cIt\u2019s more likely that these were systems adapted from CS:GO itself forward into Source 2 versions in Dota 2,\u201d they said on Twitter. Yes, some &#8220;&#8221;csgo_&#8221;&#8221; prefixed console commands are present in Dota 2 \u2013 but it&#8217;s more likely that these were systems adapted from CS:GO itself forward into Source 2 versions in Dota 2. Many of them have been around for months already as a Blame would reveal: https:\/\/t.co\/TbpLr4kfF1 \u2014 wickedplayer494 (@wickedplayer494) May 25, 2020 There were also some changes to grenade particles. New effects were added for all grenades \u2014 from molotovs to smokes. This has gotten the community\u2019s hopes up for a possible fix to a long-standing bug with smoke grenades in CS:GO. In some occasions where you are standing on the edge of the smoke, you can see the outline of enemies in the smoke. This makes for an easy kill, and there\u2019s nothing much the enemy can do about it. While the source of the bug is unknown \u2014 it could be lighting, or the smokes themselves \u2014 a new particle update could squash it for good. However, what it will entail remains a mystery until it actually gets ported into CS:GO. While there\u2019s no set date for the Source 2 engine port, it\u2019s expected to be in the coming weeks, or even days. Players shouldn\u2019t expect the game to completely shift on its head right when it drops. However, in the long run, it\u2019ll make CS:GO a lot nicer to play.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>CSGO code found in Dota 2 hints at smoke grenade fix in Source 2 port ValveA long-awaited fix to the smoke grenade outline bug could be on its way to CS:GO after the Source 2 port, after strings of updated grenade particles were found in a recent Dota 2 update. Source 2 is coming to [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-37599","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/37599","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=37599"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/37599\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=37599"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=37599"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=37599"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}