{"id":37707,"date":"2025-01-28T16:08:23","date_gmt":"2025-01-28T16:08:23","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/csgo-jan-29-update-makes-changes-to-mirage-dust2-train-patch-notes-dexerto\/"},"modified":"2025-01-28T16:08:23","modified_gmt":"2025-01-28T16:08:23","slug":"csgo-jan-29-update-makes-changes-to-mirage-dust2-train-patch-notes-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/csgo-jan-29-update-makes-changes-to-mirage-dust2-train-patch-notes-dexerto\/","title":{"rendered":"CSGO Jan 29 update makes changes to Mirage, Dust2, Train \u2013 patch notes &#8211; Dexerto"},"content":{"rendered":"<p>CSGO Jan 29 update makes changes to Mirage, Dust2, Train \u2013 patch notes ValveCounter-Strike: Global Offensive\u2019s January 29 patch brought updates to five different maps, some of which opened up crucial areas for popular locales in Dust2 and Train. Valve is fine-tuning their legendary shooter to fix some issues that have been cropping up in places like Mirage, and improving other newer maps like Studio. This time around, there\u2019s been changes that will open up more tactical approaches for both sides of the server. That\u2019s mainly because the devs have added elements that will make some areas more readily accessible to some players, while taking out obstructions that will open up site takes and other tactical moves in the popular FPS. Dust2\u2019s B site This one seems pretty straightforward but is actually a major map update for the classic CSGO map. Dust2\u2019s B site has largely been the target of infamous rushes or splits, with little other options to actually set up the site. But now that the skyboxes from the B halls have been opened up, players can now figure ways to safely execute onto the site. This will also be a godsend for CTs looking to take back control of B which many have called one of the hardest sites in the game to retake. It didn\u2019t take long for players to start taking advantage of the new skyboxes, with various community members, like u\/Pat2424 on Reddit, already sharing interesting new tricks and grenade spots. Train improvements Meanwhile, Train will be getting \u201cvarious visibility improvements\u201d along with minor bug fixes throughout the map. Similar to Dust2, the playbook is only going to get longer for T\u2019s looking to take the outside site now that the devs \u201copened up [the] skybox over [the] building separating Ivy\/A site.\u201d That will give players more tactical options to set up a site, or to look for ways to wrap around it and go B through CT spawn. Release Notes for today are up. We&#8217;ve made some changes to Mirage, Dust 2, and Train. Mirage has a new bench mid, Dust 2&#8217;s Tunnels skybox has been opened up as has Train&#8217;s skybox from Ivy. This and more here: https:\/\/t.co\/ExZAjaCyYu pic.twitter.com\/ZTPwNCkgIP \u2014 CS2 (@CounterStrike) January 30, 2020 Mirage changes in new update Most of the changes in the update have been made to Mirage, touching both sites as well as adding new elements to mid. There\u2019s a new AWP wall bang from Palace to the scaffolding closer corner at A, giving teams a new way of clearing that spot. Meanwhile, there\u2019s a new bench in mid that not only gives players a chance to self-boost into Window, but can be helpful to get a peek into Cat. The sly jump-peek spot from the center of B site to Cat has been covered, so players won\u2019t be able to take advantage of that any longer. Get a full look at all of the changes coming to CSGO in the January 29 update below, courtesy of Valve: Release Notes for 1\/29\/2020 2020.01.29 [ MAPS ] \u2013 Cache: \u2014 Various visibility improvements \u2014 Optimizations \u2014 Various minor bug fixes \u2014 Updated radar \u2013 Studio: \u2014 Fixed players not taking damage from bomb detonation \u2014 Clipping improvements \u2014 Improved visuals of CT \/ T streets \u2014 Various minor bug fixes \u2013 Train: \u2014 Opened up skybox over building separating Ivy\/A site \u2014 Various visibility improvements \u2014 Various minor bug fixes \u2013 Dust2: \u2014 Opened up skybox from B halls towards site \u2013 Mirage: \u2014 Added AWP wallbang spot from palace to scaffolding close corner, A site \u2014 Added bench in mid allowing jump up to window boost spot\/peek towards cat \u2014 Widened T entrance to mid \u2014 Lowered trim around B site balcony \u2014 Blocked a jump-peek from middle of B site towards cat [ MISC ] \u2013 Increased the size of HLTV broadcast server info message, controlled by a new setting \u201ctv_broadcast_server_info_message_size_kb\u201d. \u2013 Added a setting spec_xray_dropped_defusers to show xray outlines on dropped defuse kits. \u2013 Added a setting spec_xray_dropped_unoccluded to always xray dropped C4 and defuse kits. \u2013 Game state integration now allows to control precision of reported floating point values using an additional configuration section: \u201coutput\u201d { \u201cprecision_time\u201d \u201c1\u201d \u201cprecision_position\u201d \u201c2\u201d \u201cprecision_vector\u201d \u201c2\u201d }<\/p>\n","protected":false},"excerpt":{"rendered":"<p>CSGO Jan 29 update makes changes to Mirage, Dust2, Train \u2013 patch notes ValveCounter-Strike: Global Offensive\u2019s January 29 patch brought updates to five different maps, some of which opened up crucial areas for popular locales in Dust2 and Train. Valve is fine-tuning their legendary shooter to fix some issues that have been cropping up in [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-37707","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/37707","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=37707"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/37707\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=37707"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=37707"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=37707"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}