{"id":37720,"date":"2025-01-28T16:08:28","date_gmt":"2025-01-28T16:08:28","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/csgo-june-15-patch-notes-m4a1-s-nerfs-ancient-map-changes-more-dexerto\/"},"modified":"2025-01-28T16:08:28","modified_gmt":"2025-01-28T16:08:28","slug":"csgo-june-15-patch-notes-m4a1-s-nerfs-ancient-map-changes-more-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/csgo-june-15-patch-notes-m4a1-s-nerfs-ancient-map-changes-more-dexerto\/","title":{"rendered":"CSGO June 15 patch notes: M4A1-S nerfs, Ancient map changes, more &#8211; Dexerto"},"content":{"rendered":"<p>CSGO June 15 patch notes: M4A1-S nerfs, Ancient map changes, more ValveValve dropped a big CS:GO update on June 15, shipping M4A1-S nerfs and Ancient map changes at the stroke of midnight. A handful of other updates have also been added: here\u2019s the full patch notes. It\u2019s rare nowadays that a CS:GO patch will have some impact on the meta, but the June 15 update shipped by Valve is one of those rare occasions. The Counter-Strike developers are changing two major things which could dictate the pro meta: shipping M4A1-S nerfs as well as some major map changes to Ancient. Here\u2019s all the details on CS:GO\u2019s June 15 update, including the patch notes. What\u2019s changing in CS:GO\u2019s June 15 patch? M4A1-S magazine size nerfed The M4A1-S has become the go-to rifle on CT side in 2022 after its buffs in Operation Riptide in September 2021. Since then, it\u2019s contributed to nearly 25% of kills in competitive Counter-Strike while the M4A4 \u2014 which reigned supreme for longer \u2014 fell into relative obscurity. Valve is trying to bring some balance back to the defender rifles by nerfing the M4A1-S\u2019 magazine size from 25 to 20. Players will have 80 bullets in reserve, up from 75. While the number of bullets isn\u2019t changing, sprays have to be on-point to secure kills before reloading. Ancient map changes around Cave, B-site Valve are also shipping changes to five maps in CS:GO as part of the June 15 patch, most notably Ancient. The developers have cleaned up the Cave area, removing the crate stack located outside and fixing some pixel gaps towards T mid. Additional cover has been added to the pillar near B Site, aiding CTs trying to hold back the tide. Wallbang damage through the scaffolding on B Site has also been cut. Some pathways \u2014 including the archeological dig in Cave and a sidepath towards A Site \u2014 have also been closed. Inferno, Vertigo, Cache, and Vineyard have also had minor changes made. You can find the full CS:GO June 15 patch notes below, courtesy of Valve. CS:GO June 15 patch notes Gameplay M4A1-S Reduced the M4A1-S magazine size to 20 bullets, with 80 in reserve. &#8211; Maps Ancient Remove cratestack outside of \u201ccave\u201d location &#8211; Fixed pixelgap from inside \u201ccave\u201d towards T mid &#8211; Fixed ground clipping bugs in mid causing players to go slightly airborne &#8211; Smoothed out ground outside of \u201ccave\u201d down towards B ramp &#8211; Blocked archeological dig inside of \u201ccave\u201d &#8211; Smoothed out corners in \u201cdonut\u201d room &#8211; Added additional cover near pillar on B &#8211; Blocked one sidepath exit towards A site, widened remaining exit &#8211; Fixed some visual glitches when looking out towards mid from \u201cdonut\u201d room &#8211; Reduced wallbang damage through scaffolding at B site &#8211; Boosted light emitted from candles\/lanterns &#8211; Cache Fixed an exploit &#8211; Inferno Increased bomb explosion damage from 500 to 620 &#8211; Vertigo Another attempt at fixing molly through floor bug at mid &#8211; Removed a position by ramp corner &#8211; Vineyard Performance and stability improvements &#8211; Ivy now sways in the wind &#8211; Fixed displacement vphysics issues &#8211;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>CSGO June 15 patch notes: M4A1-S nerfs, Ancient map changes, more ValveValve dropped a big CS:GO update on June 15, shipping M4A1-S nerfs and Ancient map changes at the stroke of midnight. A handful of other updates have also been added: here\u2019s the full patch notes. It\u2019s rare nowadays that a CS:GO patch will have [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-37720","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/37720","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=37720"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/37720\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=37720"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=37720"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=37720"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}