{"id":37758,"date":"2025-01-28T16:08:44","date_gmt":"2025-01-28T16:08:44","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/csgo-mod-shows-why-valve-should-copy-a-valorant-feature-dexerto\/"},"modified":"2025-01-28T16:08:44","modified_gmt":"2025-01-28T16:08:44","slug":"csgo-mod-shows-why-valve-should-copy-a-valorant-feature-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/csgo-mod-shows-why-valve-should-copy-a-valorant-feature-dexerto\/","title":{"rendered":"CSGO mod shows why Valve should copy a Valorant feature &#8211; Dexerto"},"content":{"rendered":"<p>CSGO mod shows why Valve should copy a Valorant feature Riot \/ ValveCounter-Strike has a longstanding issue with smoke grenades, so could Valve\u2019s tactical shooter turn to Valorant for the answer? While CS:GO has reigned supreme as the top FPS esport for years, the game has had a troubled past with weapon balancing (too soon?), various map glitches, and utility usage. Of course, these have been ironed out to a point where Global Offensive is in a pretty good position right now, but one issue that has persisted is the inconsistency of smoke grenade textures. Counter-Strike modder \u2018ZooL\u2019 has turned to Valorant \u2013 the tactical shooter which is garnering attention from all corners of the esports world (and for all the right reasons) \u2013 in a bid to find a solution for the issue. Essentially, Valorant\u2019s smoke clouds are clear-cut in the way that they consistently block out the same cross-sectional area on a map, while offering the same render each and every time. .@CSGO, I&#8217;ve fixed the Smokes VALORANT style. No more issues related to alpha sorting at least now ( \u0361\u00b0 \u035c\u0296 \u0361\u00b0) pic.twitter.com\/B1BohMgYKV \u2014 ZooL (@ZooL_Smith) April 28, 2020 ZooL ran around each smoke grenade to highlight any irregularities and the render held strong, completely blocking out the location of the enemy bots. Read more: New vampire Valorant Agent supposedly leaked &#8211; The modder also attempted to use a molotov (which has also been known to cause player silhouettes to \u2018glow\u2019 inside the smoke, and again, no outline was visible. Of course, the graphic looks completely foreign in CS:GO, given the distinct visual differences between CS and Valorant. But it definitely offers an option for Valve to look into, as none of their previous updates have offered any form of solution. Given that inconsistencies in crucial elements like smoke grenades can hinder the game\u2019s competitive integrity, this could be something that Valve wants to prioritize on their snag list \u2014 and ZooL could be the person for the job.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>CSGO mod shows why Valve should copy a Valorant feature Riot \/ ValveCounter-Strike has a longstanding issue with smoke grenades, so could Valve\u2019s tactical shooter turn to Valorant for the answer? While CS:GO has reigned supreme as the top FPS esport for years, the game has had a troubled past with weapon balancing (too soon?), [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-37758","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/37758","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=37758"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/37758\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=37758"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=37758"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=37758"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}