{"id":38380,"date":"2025-01-28T16:12:56","date_gmt":"2025-01-28T16:12:56","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/gla1ve-pimp-call-on-csgo-devs-to-copy-valorants-round-format-dexerto\/"},"modified":"2025-01-28T16:12:56","modified_gmt":"2025-01-28T16:12:56","slug":"gla1ve-pimp-call-on-csgo-devs-to-copy-valorants-round-format-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/gla1ve-pimp-call-on-csgo-devs-to-copy-valorants-round-format-dexerto\/","title":{"rendered":"Gla1ve &#038; Pimp call on CSGO devs to copy Valorant\u2019s round format &#8211; Dexerto"},"content":{"rendered":"<p>Gla1ve &#038; Pimp call on CSGO devs to copy Valorant\u2019s round format Riot Games \/ DreamHackAstralis CS:GO star Lukas \u2018gla1ve\u2019 Rossander and caster Jacob \u2018Pimp\u2019 Winneche have led a chorus of pros calling on Valve to copy Valorant\u2019s \u201cMR12\u201d round format to cut down game length and make the economy more balanced. Some of Counter-Strike\u2019s most historic matches have been built on long, arduous battles. Games going down to the final round of regulation, or even overtime, just for one team to mount a comeback. One could argue that those games are the spirit of CS:GO. However, some pros have called on Valve to change the system to make games shorter. Currently, CS:GO games run with MR15. \u201cMR15\u201d stands for max rounds 15, outlining the maximum rounds in a half. CS:GO has evolved over the years where rounds have gotten longer, but the number has stayed consistent. Bomb timers, freeze time, and round times themselves have gone up over the years, adding 20 seconds to every round. While this seems insignificant, over the course of 30 rounds, this adds another 10 minutes to play. That\u2019s not even accounting for MR6 overtimes, which can see some maps extend for hours on end. \u201cWith the economy system at it is right now we see a lot of close games, which is of course great, but also makes the games very long,\u201d Astralis star Gla1ve said on Twitter. This. Early days csgo 30 rounds would last for about 45 minutes, today it is atleast an hour i believe. Reasons: \u2013 Bombtimer changed from 40 to 45 \u2013 Freezetime changed from 15 to 20 \u2013 Roundtime changed from 1 minute and 45 to 1 minute and 55 i believe. \u2013 Timeouts https:\/\/t.co\/SILDIJUtrz\u2014 Lukas Rossander (@gla1ve_csgo) May 14, 2020 He\u2019s one of many people in the professional CS:GO community calling on Valve to copy Valorant\u2019s MR12 format. Riot\u2019s FPS title, a direct competitor to CS, uses shorter halves and only one round overtimes to keep game times consistent. One game of Valorant will usually cap out at around 45 minutes. This is a drastic cut on some CS:GO games, where a professional best of three can last for more than five hours. The more I watch professional Counter Strike, the more convinced I get that mr12 is more than enough to determine the better team. Mr15 with the current money system ain\u2019t needed\u2026 Thoughts? \u2014 Jacob \u201cPimp\u201d Winneche (@Pimp_CSGO) May 13, 2020 \u201cThe more I watch professional Counter Strike, the more convinced I get that mr12 is more than enough to determine the better team,\u201d said caster Pimp. \u201cMR15 with the current money system ain\u2019t needed.\u201d While some pros are skeptical, like Epitacio \u2018TACO\u2019 de Melo bringing up the point of pistol rounds being OP, most players have heralded the calls of gla1ve. i can agree but winning pistol rounds would also become a huge advantage on MR12! what could we do about it? \u2014 Epitacio de Melo (@TACOCS) May 14, 2020 MR15 is something that hasn\u2019t been touched in the 20 year history of Counter-Strike, and purists might argue that it\u2019s against the spirit of the game. However, it\u2019s clear that some members of the community want some change, and it\u2019s up to Valve to look at implementing it.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Gla1ve &#038; Pimp call on CSGO devs to copy Valorant\u2019s round format Riot Games \/ DreamHackAstralis CS:GO star Lukas \u2018gla1ve\u2019 Rossander and caster Jacob \u2018Pimp\u2019 Winneche have led a chorus of pros calling on Valve to copy Valorant\u2019s \u201cMR12\u201d round format to cut down game length and make the economy more balanced. Some of Counter-Strike\u2019s [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-38380","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/38380","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=38380"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/38380\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=38380"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=38380"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=38380"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}