{"id":38579,"date":"2025-01-28T16:14:17","date_gmt":"2025-01-28T16:14:17","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/long-awaited-csgo-upgrade-to-source-2-engine-reportedly-canceled-dexerto\/"},"modified":"2025-01-28T16:14:17","modified_gmt":"2025-01-28T16:14:17","slug":"long-awaited-csgo-upgrade-to-source-2-engine-reportedly-canceled-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/long-awaited-csgo-upgrade-to-source-2-engine-reportedly-canceled-dexerto\/","title":{"rendered":"Long-awaited CSGO upgrade to Source 2 engine reportedly canceled &#8211; Dexerto"},"content":{"rendered":"<p>Long-awaited CSGO upgrade to Source 2 engine reportedly canceled Valve[jwplayer gXNuaJEZ]It doesn\u2019t appear as though Counter-Strike: Global Offensive will be transitioning to Valve\u2019s Source 2 engine anytime soon, as the developers have reportedly stopped working on the major engine update. CS:GO first released in 2012 and has since remained on the original Source engine, an engine that was designed eight years prior in 2004. Dedicated players have speculated for years as to when the iconic FPS may be overhauled with an update to the more contemporary Source 2. Rumors have been swirling throughout the first half of 2020 with insiders claiming that such an update could be right around the corner. Valve News Network owner Tyler McVicker even pinpointed May 18 as an exact date for the CSGO overhaul. However, recent developments have forced McVicker to go back on these claims. With a reputable history of accurate leaks and insider tidbits, the Valve fanatic has since explained how the Source 2 update \u201cis not happening.\u201d \u201cThere was a meeting and they made a decision,\u201d he said. The reason behind the project\u2019s cancellation is simply that it was \u201ctoo much work,\u201d according to McVicker. \u201cAs of now, it\u2019s not happening. They\u2019re not going to do it.\u201d The massive engine update \u2013 similar to Fortnite\u2019s in February 2020 \u2013 would have allowed for improved visuals and gameplay mechanics. Leaked lines of code in a Dota 2 update even pointed towards Source 2\u2019s improved rendering, shadows, and skyboxes. While these changes could have helped upgrade the shooter, there was one key factor that prevented the transition. \u201cThey have a build\u2026they\u2019ve had a build for like two years,\u201d he explained. \u201cIt\u2019s not that they can\u2019t port the game\u2026they can\u2019t port the community content.\u201d From custom game modes to brand new maps and plenty more, community-made content has long been an integral part of the CS:GO experience. Though this ever-expanding library of player creations is supposedly what\u2019s holding the game back from the Source 2 engine. \u201cThey have no means of allowing the massive backlog of community created CS:GO content to be easily played and ported. If they ever figure that out, then it will happen. But as of now\u2026not happening.\u201d While this issue may have halted development for the time being, perhaps the game may still make its way to the Source 2 engine down the road. That is, if the issue of community content can be addressed.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Long-awaited CSGO upgrade to Source 2 engine reportedly canceled Valve[jwplayer gXNuaJEZ]It doesn\u2019t appear as though Counter-Strike: Global Offensive will be transitioning to Valve\u2019s Source 2 engine anytime soon, as the developers have reportedly stopped working on the major engine update. CS:GO first released in 2012 and has since remained on the original Source engine, an [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-38579","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/38579","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=38579"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/38579\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=38579"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=38579"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=38579"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}