{"id":39333,"date":"2025-01-28T16:19:24","date_gmt":"2025-01-28T16:19:24","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/warowl-showcases-how-stupid-csgo-would-look-if-players-had-1000-health-dexerto\/"},"modified":"2025-01-28T16:19:24","modified_gmt":"2025-01-28T16:19:24","slug":"warowl-showcases-how-stupid-csgo-would-look-if-players-had-1000-health-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/warowl-showcases-how-stupid-csgo-would-look-if-players-had-1000-health-dexerto\/","title":{"rendered":"WarOwl showcases how \u201cstupid\u201d CSGO would look if players had 1000 health &#8211; Dexerto"},"content":{"rendered":"<p>WarOwl showcases how \u201cstupid\u201d CSGO would look if players had 1000 health YouTube: TheWarOwl \/ ValveEver wanted to see a game of competitive CS:GO where players had near infinite health? Fan-favorite YouTuber \u2018WarOwl\u2019 played the \u201cstupid\u201d mode for you so you probably don\u2019t have to \u2014 unless Negev rushing sounds appealing to you. One shot kills with the AWP. One shot headshot with the AK-47. These are the basic rules of CS:GO weaponry. However, what if that wasn\u2019t the case? What if you needed nine AK headshots to take down a target, or a full AWP clip? WarOwl has answered the question that, frankly, no one wanted answered, or even asked. He made a custom game where every player had 1,000 health \u2014 and told players to probably not follow in his footsteps. In a June 8 video, WarOwl assembled nine friends to play a full competitive game of CS:GO where every player had 10 times the health they normally had. They didn\u2019t change how the economy worked or anything \u2014 everyone was just a bullet sponge. This made for some interesting gameplay on certain rounds, including pistol rounds. Using the USP-S didn\u2019t give you enough damage to kill someone in a clip, so WarOwl had to adapt on the fly. \u201cPistols don\u2019t do a lot of damage,\u201d he said. \u201cWe decided to do a double raid boss. Two players would buy two pairs of duallies, and two others would buy armor. I bought a P250 without realizing it didn\u2019t have enough ammo to kill a single player.\u201d The meta evolved from rifles and AWPs to Negevs, auto-snipers, and auto-shotguns. With the time-to-kill at \u201cWorld of Warcraft levels\u201d, it wasn\u2019t viable to just control your M4 or AK spray better \u2014 you needed the 150 bullets the Negev gives you. \u201cI thought the meta would be to buy an AK-47 or an M4 and meticulously control the recoil so only the most trained experts at the game would succeed,\u201d he said. \u201cNope. Our meta is now auto-snipers, auto-shotguns, and Negevs. \u201cAll of the nuance, all of the skill and tactics that Counter-Strike is known for was gone. It was now like PvP in Destiny 2.\u201d Ninja defuses were also prevalent. After all, \u201cit takes five seconds to defuse the bomb, and much longer to kill a player.\u201d It was a wildly different CS:GO experience compared to how the game was meant to be played. The game got stale after a while, WarOwl admitted, adding that \u201cwe only played one game of this because of how painful it was.\u201d However, if you want to try this out for yourself, you only need two commands, and nine friends. You have to enable \u201csv_cheats 1\u201d to change player health using the command \u201cent_fire !self addoutput \u201chealth 1000\u201d. From there, the world is your oyster. Good luck.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>WarOwl showcases how \u201cstupid\u201d CSGO would look if players had 1000 health YouTube: TheWarOwl \/ ValveEver wanted to see a game of competitive CS:GO where players had near infinite health? Fan-favorite YouTuber \u2018WarOwl\u2019 played the \u201cstupid\u201d mode for you so you probably don\u2019t have to \u2014 unless Negev rushing sounds appealing to you. One shot [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-39333","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/39333","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=39333"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/39333\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=39333"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=39333"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=39333"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}