{"id":39490,"date":"2025-01-28T16:20:29","date_gmt":"2025-01-28T16:20:29","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/cyberpunk-2077-may-20-patch-notes-quest-changes-bug-fixes-and-more-dexerto\/"},"modified":"2025-01-28T16:20:29","modified_gmt":"2025-01-28T16:20:29","slug":"cyberpunk-2077-may-20-patch-notes-quest-changes-bug-fixes-and-more-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/cyberpunk-2077-may-20-patch-notes-quest-changes-bug-fixes-and-more-dexerto\/","title":{"rendered":"Cyberpunk 2077 May 20 patch notes: Quest changes, bug fixes and more &#8211; Dexerto"},"content":{"rendered":"<p>Cyberpunk 2077 May 20 patch notes: Quest changes, bug fixes and more cd projekt redDespite its troubled launch, Cyberpunk 2077 has received a constant set of updates and bug fixes, and now functions well. However, CD Projekt Red are committed to maintaining support for the game, and this latest patch promises another slew of fixes for minor issues, many of which address specific quests. The fixes come ahead of the Phantom Liberty DLC, which promises new stories, endings, and also brings a host of new features to the base game. Cyberpunk 2077 May 20 patch notes Quests These changes fix bugs that occur during side missions or main story quests Fixed an issue where selecting a blue dialogue option while calling Mitch twice could cause the call to be permanently stuck on the screen. &#8211; All Along the Watchtower \u2013 Fixed an issue where V gets flatlined after crossing the border. &#8211; Chippin\u2019 In \u2013 It is now possible to examine all of the clues on Ebunike before becoming detected. &#8211; Gimme Danger \u2013 Fixed an issue where there were no objectives left in the journal. &#8211; I Walk the Line \u2013 Fixed an issue that could cause V to randomly flatline during the quest. &#8211; Lightning Breaks \u2013 Fixed an issue where Panam wasn\u2019t present in front of the garage and spawned inside the motel instead. &#8211; Machine Gun \u2013 Fixed an issue where the dialogue with Skippy wasn\u2019t activated after performing 50 kills, and it wasn\u2019t then possible to unequip Skippy. &#8211; Never Fade Away \u2013 Fixed an issue where Rogue despawned from the couch in the Atlantis, blocking progress. &#8211; Only Pain \u2013 Fixed an issue where it wasn\u2019t possible to complete the \u201cDefeat the cops\u201d objective because the cops weren\u2019t present at the intended location. &#8211; Play It Safe \u2013 Fixed an issue where holograms and platforms in the parade disappeared after an Auto Save was loaded. &#8211; Play It Safe \u2013 Fixed an issue where Takemura didn\u2019t call to start the parade mission. &#8211; Pyramid Song \u2013 Fixed an issue where Judy teleported underground after entering the church. &#8211; Search and Destroy \u2013 Takemura will now move to his hiding spot instead of standing in the middle of the room during Arasaka\u2019s attack. &#8211; Sex on Wheels \u2013 Fixed an issue where the Quadra Turbo-R V-Tech spawned underground, blocking progress. &#8211; Small Man, Big Mouth \u2013 Enemies and the van now spawn correctly. &#8211; The Heist \u2013 Fixed an issue where Jackie wasn\u2019t present in front of the Afterlife. &#8211; With a Little Help from My Friends \u2013 Fixed an issue where the Nomads weren\u2019t present at the train station. &#8211; Open World Fixed some instances where some gigs were stuck in the \u201cUndiscovered\u201d stage and didn\u2019t start after approaching the area. &#8211; Fixed an issue where regular subtitles appeared instead of overhead subtitles for some crowd NPCs in Rancho Coronado. &#8211; Gig: Bloodsport \u2013 V will no longer be reflected standing backwards when looking in the mirror in the dojo bathroom. &#8211; Gig: Last Login \u2013 Fixed an issue where it was possible to pick up the quest item before the quest was activated, breaking the flow of the mission. &#8211; Gig: Going-away Party \u2013 Fixed an issue where it wasn\u2019t possible to get in the car with Flavio. &#8211; Gig: Guinea Pigs \u2013 All the security robots in the hotel now properly engage in combat. &#8211; Gig: On a Tight Leash \u2013 Fixed an issue that could cause the gig to be stuck without an objective after completing it. &#8211; Gig: Serial Suicide \u2013 Fixed an issue where the quest could reactivate again after completion and become stuck on the \u201cSteal the CCTV footage\u201d objective. &#8211; Reported Crime: Blood in the Air \u2013 Fixed an issue where the quest was stuck on the \u201cSearch the crate\u201d objective even after searching the crate. &#8211; Reported Crime: Comrade Red \u2013 Fixed an issue where it wasn\u2019t possible to search the stash. &#8211; UI Fixed an issue where, while transferring money or data, the UI showed the \u201cEnemy hack in progress\u201d text. &#8211; Fixed an issue where devices could become unusable after opening the map. &#8211; Fixed an issue where the FSR toggle wasn\u2019t grayed out after restarting the game with Dynamic Resolution Scaling on. &#8211; Visual Fixed an issue where some surfaces had color artifacts when Path Tracing was enabled. &#8211; Fixed an issue where bright, colorful flashes appeared at the edges of certain objects when DLSS was enabled. &#8211; PC-specific Fixed a crash that occurred on launch when using Razer Chroma. &#8211; Fixed an issue where Photo Mode screenshots could appear as empty files and brought them back to their original folder location. &#8211; Improved performance of DLSS Frame Generation on AMD CPUs. &#8211; Console-specific Changed the number of available save slots on Xbox to 20 for manual saves and 10 for Point of No Return saves. Players who have a number of saves that exceeds the new save limit will need to delete some saves to be able to create new saves. &#8211; Addressed an issue affecting performance on Xbox Series X|S after playing for an extended period of time. &#8211; Miscellaneous Photo Mode stickers and frames will now properly appear on screenshots. &#8211; Padre will now recognize Corpo and Nomad V in the intro holocall. &#8211; REDmod Allowed deploying mods from a listing file. &#8211; Updated command help texts. &#8211; For more news and updates on Cyberpunk 2077, check out our latest coverage here.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Cyberpunk 2077 May 20 patch notes: Quest changes, bug fixes and more cd projekt redDespite its troubled launch, Cyberpunk 2077 has received a constant set of updates and bug fixes, and now functions well. However, CD Projekt Red are committed to maintaining support for the game, and this latest patch promises another slew of fixes [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-39490","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/39490","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=39490"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/39490\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=39490"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=39490"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=39490"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}