{"id":39621,"date":"2025-01-28T16:21:25","date_gmt":"2025-01-28T16:21:25","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/cyberpunk-2077-players-are-struggling-with-the-games-first-person-driving-dexerto\/"},"modified":"2025-01-28T16:21:25","modified_gmt":"2025-01-28T16:21:25","slug":"cyberpunk-2077-players-are-struggling-with-the-games-first-person-driving-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/cyberpunk-2077-players-are-struggling-with-the-games-first-person-driving-dexerto\/","title":{"rendered":"Cyberpunk 2077 players are struggling with the game\u2019s first-person driving &#8211; Dexerto"},"content":{"rendered":"<p>Cyberpunk 2077 players are struggling with the game\u2019s first-person driving CD Projekt RedCyberpunk 2077\u2019s first-person perspective goes a long way toward immersing you in its gritty dystopia. Unfortunately for some, it makes the game\u2019s driving a bit of a hassle. Cyberpunk 2077\u2019s 2.0 update and Phantom Liberty expansion have players Edgerunning in massive numbers. The recent improvements to the game have done wonders for rehabilitating CD Projekt RED\u2019s image after a poorly received launch. The reception for the new updates has boosted confidence in the property so much that a live-action adaptation of the setting is in the works. CD Projekt higher-ups are so happy with the Phantom Liberty team, they\u2019ve been tapped to produce the sequel. Despite the fixes and renewed positivity surrounding the game, Cyberpunk 2077 is not without its flaws. Reddit user u\/Yorttam posted a hilarious video to the game\u2019s Subreddit of their frustrations with Cyberpunk 2077\u2019s first-person driving. Playfully asking, \u201cWho says you can\u2019t drive in first person?\u201d u\/Yorttam\u2019s clip shows a high-flying fender bender complete with an NPC melded to the hood. It could just be a skill issue, but it\u2019s just as reasonable to blame the poor visibility of Cyberpunk 2077\u2019s first-person driving cams. The clip has sparked a discussion about how the first-person camera angles while driving in the game can impair your experience. \u201cDespite all the realism they really chose the most unrealistic camera height for first-person driving,\u201d one user remarked. \u201cNot just camera height, the car designs, in general, have a terrible design for visibility,\u201d another user replied. When the busy designs of vehicle interiors aren\u2019t getting in the way, the game\u2019s lighting can cause some issues too. The bloom at certain times of day can have a big impact on visibility and it affects some vehicles more than others. \u201cHave you tried driving the police car in first person?\u201d a user asked. \u201cBurns my eyes.\u201d While there was some back and forth on whether the issues with first-person driving in Cyberpunk 2077\u2019s cars were as bad as people thought, everyone agreed that motorcycles truly shine in that perspective. \u201cMotorcycles are so much easier to maneuver for me, and swerving through traffic in first-person at high speed feels so good,\u201d a user explained. \u201cUntil I inevitably get too cocky and crash of course.\u201d<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Cyberpunk 2077 players are struggling with the game\u2019s first-person driving CD Projekt RedCyberpunk 2077\u2019s first-person perspective goes a long way toward immersing you in its gritty dystopia. Unfortunately for some, it makes the game\u2019s driving a bit of a hassle. Cyberpunk 2077\u2019s 2.0 update and Phantom Liberty expansion have players Edgerunning in massive numbers. The [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-39621","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/39621","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=39621"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/39621\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=39621"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=39621"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=39621"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}