{"id":39811,"date":"2025-01-28T16:22:47","date_gmt":"2025-01-28T16:22:47","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/bungie-promises-destiny-2-fans-will-feel-terror-in-witch-queen-expansion-campaign-dexerto\/"},"modified":"2025-01-28T16:22:47","modified_gmt":"2025-01-28T16:22:47","slug":"bungie-promises-destiny-2-fans-will-feel-terror-in-witch-queen-expansion-campaign-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/bungie-promises-destiny-2-fans-will-feel-terror-in-witch-queen-expansion-campaign-dexerto\/","title":{"rendered":"Bungie promises Destiny 2 fans will \u201cfeel terror\u201d in Witch Queen expansion campaign &#8211; Dexerto"},"content":{"rendered":"<p>Bungie promises Destiny 2 fans will \u201cfeel terror\u201d in Witch Queen expansion campaign BungieDestiny 2 developer Bungie has outlined some of its new design philosophy when crafting the new Witch Queen expansion\u2019s enemies. Bungie has promised that Destiny fans will feel the \u201clevel of terror that [Fallen] Captains have felt since way back in the Cosmodrome\u201d in the game\u2019s next expansion, The Witch Queen. In a lengthy new interview with Gamespot, Destiny general manager Justin Truman discussed the turning of the tables that new Hive Guardians bring to Destiny 2, allowing enemies to wield the kind of abilities players have unleashed since 2014. \u201cWe\u2019ve had, I feel like, years in the lore and in the storytelling of just the idea of the Fallen, the Cabal, even in their own way, the Hive, just being kind of terrified of the idea of one of these immortal Guardians dropping in and wrecking house,\u201d Truman explained. Read more: Everything we know about Destiny 2 Season 16 &#8211; \u201cAnd we wanted to turn that around and be like, \u2018What happens if you\u2019re the one feeling that level of terror that [Fallen] Captains have felt since way back in the Cosmodrome?&#8217;\u201d Witch Queen expansion will offer a \u201cdefinitive Destiny campaign\u201d to Destiny 2 Joe Blackburn, assistant game director on Destiny 2, explained that Hive Guardians, Witch Queen\u2019s new enemy type, are intended to feel like a miniboss or Champion. \u201cWhat\u2019s it like to fight someone that feels like you? How powerful are they? I think, to give you some Destiny parallels in what we talk about, a Hive Guardian feels like a miniboss. It feels like a Champion. It feels like something that you would never want to fight a full room of. That would be incredibly overwhelming, so we start you off fighting one, maybe later in the campaign, you have to fight two at once, something you\u2019re like, \u2018Oh my God, this feels like a lot.&#8217;\u201d Read More: Everything we know about Lightfall &#8211; Elsewhere in the interview, Blackburn explains how the team \u201cwants to keep blurring the lines\u201d between aspirational and campaign content, noting that Season of the Lost currently offers some activities that err closer to a Metroidvania than a traditional shooter. \u201cWe want to keep blurring that line so that eventually, when you\u2019re playing through the campaigns, it feels like we\u2019re stepping you into this content. And even in the early stuff, in the Witch Queen campaign and these missions we talked about, we said, \u2018Hey, this is going to be the definitive Destiny campaign.&#8217;\u201d The full interview is well worth a read, also noting how the team drew inspiration from the likes of True Detective for the expansion\u2019s swampy aesthetic.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Bungie promises Destiny 2 fans will \u201cfeel terror\u201d in Witch Queen expansion campaign BungieDestiny 2 developer Bungie has outlined some of its new design philosophy when crafting the new Witch Queen expansion\u2019s enemies. Bungie has promised that Destiny fans will feel the \u201clevel of terror that [Fallen] Captains have felt since way back in the [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-39811","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/39811","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=39811"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/39811\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=39811"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=39811"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=39811"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}