{"id":40302,"date":"2025-01-28T16:26:12","date_gmt":"2025-01-28T16:26:12","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/destiny-2-players-discover-overlooked-bonus-effects-of-anti-champion-mods-dexerto\/"},"modified":"2025-01-28T16:26:12","modified_gmt":"2025-01-28T16:26:12","slug":"destiny-2-players-discover-overlooked-bonus-effects-of-anti-champion-mods-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/destiny-2-players-discover-overlooked-bonus-effects-of-anti-champion-mods-dexerto\/","title":{"rendered":"Destiny 2 players discover overlooked bonus effects of anti-Champion mods &#8211; Dexerto"},"content":{"rendered":"<p>Destiny 2 players discover overlooked bonus effects of anti-Champion mods BungieWhilst comparing the three anti-Champion mods, Destiny 2 players uncovered some often overlooked aspects of each mod that give them more use than just stunning Champions. Looking to improve enemy diversity, Champions were first added in Shadowkeep primarily appearing in weekly Nightfalls and Lost Sectors. They come in three variants: Barrier, Overload, and Unstoppable. These unique combatants are much stronger than their regular counterparts and must be stunned before taking them down. To stun a Champion a suitable ability, Exotic weapon, or weapon buffed by the seasonal Artifact must be used. However, many fans are now discovering that these anti-Champion mods offer additional effects giving them even more utility than first thought. Destiny 2\u2019s anti-Champion mods have additional uses Looking to figure out exactly how anti-Champion mods function, one Reddit post opened, \u201cIf I\u2019m not mistaken, Anti-Barrier is the most useful of the three champ mods in non-champ combat.\u201d The thread then elaborated, \u201cThe simple fact that it slices through non-elemental shields is something that\u2019s under appreciated. Unstop might \u2018stagger\u2019 an enemy for 1 sec, and even if Overload does something, neither is as useful in the majority of situations.\u201d Not wholly agreeing with OP, one player explained the additional effects of anti-Overload mods, \u201cOverload reduces enemy dmg by 25% and stops there ability like teleport happening often.\u201d Others then revealed that anti-Overload rounds also, \u201cstop some enemies from performing some special attacks,\u201d and \u201cstops ability regen in pvp for a few seconds.\u201d Not forgetting the anti-Unstoppable mod, another Destiny 2 player pointed out, \u201cUnstop rounds will reveal wyvern crit spots [if I remember correctly],\u201d as well as providing \u201cexplosive rounds,\u201d without any extra effort required. The consensus amongst Guardians is that while anti-Barrier mods seem the most useful outside of Champion combat, anti-Overload mods are more impactful in the hands of a skilled player. Anti-Unstoppable is the weakest of the three but still has some additional uses.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Destiny 2 players discover overlooked bonus effects of anti-Champion mods BungieWhilst comparing the three anti-Champion mods, Destiny 2 players uncovered some often overlooked aspects of each mod that give them more use than just stunning Champions. Looking to improve enemy diversity, Champions were first added in Shadowkeep primarily appearing in weekly Nightfalls and Lost Sectors. [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-40302","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/40302","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=40302"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/40302\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=40302"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=40302"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=40302"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}