{"id":40374,"date":"2025-01-28T16:26:42","date_gmt":"2025-01-28T16:26:42","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/destiny-2-players-think-strand-already-has-a-major-flaw-in-lightfall-dexerto\/"},"modified":"2025-01-28T16:26:42","modified_gmt":"2025-01-28T16:26:42","slug":"destiny-2-players-think-strand-already-has-a-major-flaw-in-lightfall-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/destiny-2-players-think-strand-already-has-a-major-flaw-in-lightfall-dexerto\/","title":{"rendered":"Destiny 2 players think Strand already has a major flaw in Lightfall &#8211; Dexerto"},"content":{"rendered":"<p>Destiny 2 players think Strand already has a major flaw in Lightfall BungieAfter months of waiting, Destiny 2: Lightfall has arrived, but it\u2019s not taken players long to find a big problem with Strand, Lightfall\u2019s new subclass. Following on from the success of The Witch Queen, Destiny 2: Lightfall brings players one step closer to the end of the game\u2019s overarching story, and in doing so has welcomed the Strand subclass to the fold. Like Beyond Light\u2019s Stasis, Strand is an interesting new addition that can be permanently unlocked and features prominently in the Lightfall campaign. Eager Destiny 2 fans have already been hands-on with Lightfall, with some making it to the end of the game already, and have voiced their displeasure over a certain aspect (no pun intended) of Strand. The Strand cooldown feels too long in Destiny 2: Lightfall Just as in Beyond Light, Destiny 2\u2019s Lightfall expansion spends a lot of the campaign teaching players how to best use the Strand subclass. It can eventually be unlocked, but it seems that when you do, Strand\u2019s much-hyped grapple mechanic suffers a great cooldown penalty. \u201cGetting to play the entire story with a fast-recharging grapple only to unlock Strand and discover that the fastest cooldown you can get is almost a minute feels like s**t,\u201d said one frustrated Destiny 2 Reddit post. The OP continued: \u201cAt first, I was expecting maybe a 20-second cooldown since you sacrifice a grenade and the punch is dangerous without doing a ton of damage. Once all the cooldowns got normal during the campaign, I started to assume that short couple of seconds was the cooldown, and I was ecstatic. After the campaign. Yeesh. I just don\u2019t think the grapple is good enough vs a grenade to warrant anything over 30 seconds, let alone double that.\u201d The OP certainly wasn\u2019t alone with this though, with one user commenting: \u201cThis is something Bungie does not understand in the slightest. You need something strong in the game. Not just neutral but STRONG. You will still need to be careful in difficult content but people don\u2019t have the time to grind out hours each day anyway so rather be a bit more overpowered than underpowered.\u201d Another upvoted user believes that a simple sacrifice could be made: \u201cIt feels like losing your grenade is already a pretty massive price to pay for grapple, so why not make the grapple have a really quick cooldown?\u201d Needless to say, there\u2019s a bit of a mixed reaction to Strand in the early stages of Destiny 2: Lightfall, so we might have to see if the consensus changes once the dust begins to settle. However, it\u2019s important to remember, many of the fragments for the subclass are still locked. Players won\u2019t be able to contend with Strand in its entirety until at least March 10 after the World\u2019s First Raid Race is over. Perhaps some builds will emerge that really unlock the power of the subclass and make it come into its own. Thus far Woven Mail looks like it could be very powerful, but that isn\u2019t the grapple fantasy some players will be hoping for. We ourselves believe that Destiny 2: Lightfall has plenty of bright moments, but has it missed a big opportunity?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Destiny 2 players think Strand already has a major flaw in Lightfall BungieAfter months of waiting, Destiny 2: Lightfall has arrived, but it\u2019s not taken players long to find a big problem with Strand, Lightfall\u2019s new subclass. Following on from the success of The Witch Queen, Destiny 2: Lightfall brings players one step closer to [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-40374","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/40374","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=40374"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/40374\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=40374"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=40374"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=40374"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}