{"id":40391,"date":"2025-01-28T16:26:49","date_gmt":"2025-01-28T16:26:49","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/destiny-2-players-want-one-simple-onslaught-change-that-would-make-a-huge-difference-dexerto\/"},"modified":"2025-01-28T16:26:49","modified_gmt":"2025-01-28T16:26:49","slug":"destiny-2-players-want-one-simple-onslaught-change-that-would-make-a-huge-difference-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/destiny-2-players-want-one-simple-onslaught-change-that-would-make-a-huge-difference-dexerto\/","title":{"rendered":"Destiny 2 players want one simple Onslaught change that would make a huge difference &#8211; Dexerto"},"content":{"rendered":"<p>Destiny 2 players want one simple Onslaught change that would make a huge difference BungieOnslaught is one of the more recent additions to Destiny 2, added to the game via the Into the Light update. As such, players are keen to share their feedback, with many feeling that one simple change would improve the horde mode considerably. Onslaught is a wave-based PvE mode that tasks players with defending key areas in the face of incursions by The Witness\u2019 forces. It features 10 or 50 waves for players to survive (depending on the version) and offers a more challenging Legend difficulty variant. In a fast-paced mode like Onslaught, small changes can make a huge difference to a team\u2019s chance of success. As part of that, many would like developer Bungie to add a wave counter to the screen at all times, allowing them to better keep track of progress. Explaining why this feature would be useful, one fan expressed, \u201cJust a really small but really needed QOL change for Onslaught. The current wave you\u2019re on should literally always be displayed on screen for every single second of a run. The fact that it is never visible unless you\u2019re currently in a non-boss wave seems pretty weird lol.\u201d They continued, \u201cJust a big ol\u2019 \u201cWAVE 35\u201d in the corner ALL THE TIME,\u201d making it clear exactly what change they feel Bungie needs to make. Another added: \u201cCompletely agree. Aside from \u2018WTF killed me?\u2019 the most used phrase during Onslaught is \u2018Which round are we doing?\u2019 when I play with a mic.\u201d The idea behind this suggestion is that it makes things more convenient and gives Guardians more information to plan. Incidentally, players in the same thread also called for a bank to store Scrap, so that teams can contribute to each other\u2019s accumulated total. Making this point, a different player stated, \u201cI just wish if you\u2019re short you could put in what you have and have your teammate fill the rest. Or have a bank at the ADU for you to donate scrap. Plenty of times, I came up short for an upgrade or purchase\u201d The future for Onslaught is unclear, with Bungie tight-lipped on the fate of the horde mode after the release of The Final Shape. The Destiny 2 developer has been known to remove beloved content with Sunsetting being the most infamous example.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Destiny 2 players want one simple Onslaught change that would make a huge difference BungieOnslaught is one of the more recent additions to Destiny 2, added to the game via the Into the Light update. As such, players are keen to share their feedback, with many feeling that one simple change would improve the horde [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-40391","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/40391","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=40391"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/40391\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=40391"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=40391"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=40391"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}